Sökning: "software"

Visar resultat 1 - 5 av 8362 uppsatser innehållade ordet software.

  1. 1. Visualizing Logical Architecture of Electrical and Electronic (E/E) Systems in Automotive Industry

    Master-uppsats, Högskolan i Jönköping/JTH, Datateknik och informatik

    Författare :Kazım Gökberk Nur; [2020]
    Nyckelord :Information visualization; network visualization; graph drawing; diagram usability; complex information; electrical and electronic E E systems architecture; node link diagrams;

    Sammanfattning : Modern vehicles equipped with many hardware and software systems. To develop new functionalities and maintain existing features of the vehicles, engineers have to check relationship between software and hardware systems. LÄS MER

  2. 2. Virtual Commissioning of an industrialwood cutter machine : A software in the loop simulation

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för system- och rymdteknik

    Författare :Montero Vera Edgar Alexander; [2020]
    Nyckelord :Virtual commissioning; PLCSIM advanced; digital twin; mechatronics concept designer; SIMIT; TIA Portal; PLC; HMI; software in the loop.;

    Sammanfattning : The methods used today for the commissioning and validation of industrial machines requires theconstruction of physical prototypes. Those prototypes help the engineers to e.g. validate if theprogram code meant to control a machine works as intended. LÄS MER

  3. 3. THE MEDIATING ROLE OF STUDENT’S ACADEMIC SELF-BELIEFS IN STUDYING EDUCATIONAL EQUITY A comparison between Sweden and Ukraine in TIMSS 2011

    Master-uppsats, Göteborgs universitet/Institutionen för pedagogik och specialpedagogik

    Författare :Oleksandra Mittal; [2019-12-20]
    Nyckelord :Academic self-beliefs; Science self-concept; Interest and Utility; Socioeconomic status mediators; Structural Equation Modelling with multiple mediators; Educational Equity; Sweden; Ukraine; TIMSS 2011;

    Sammanfattning : Aim: The aim of this study is to enrich the understanding of student-level mechanismsinvolved in shaping (in)equity in educational outcomes among eight-graders in Swedenand Ukraine by examining the role of academic self-beliefs in science, represented bymotivational constructs of self-concept, interest and utility value, as mediators of theassociation between student socioeconomic status (SES) and achievement in science.Theory: Expectancy-value theory (EVT) of achievement motivation (Eccles (Parsons) et al. LÄS MER

  4. 4. Evaluating and processing changes for use of an early requirements engineering modelling and creativity tool in the gaming industry

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Ilya Shabalin; Oliver Kjellman; [2019-11-26]
    Nyckelord :Early requirements engineering; game development; creativity techniques; Creative Leaf;

    Sammanfattning : Early requirements engineering(ERE), a process of developing ideas and requirements for software has not been widely used in the game development industry. Frameworks, such as iStar aiming at providing help with formulating models for visual representation of requirements might need to evolve to fit the needs of the game development industry. LÄS MER

  5. 5. Connecting GitHub Issues with Commits in Open Source Software Projects

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Georgi Dungarov; [2019-11-26]
    Nyckelord :;

    Sammanfattning : In the current state of software development a common way to manage and contribute to an Open Source Software Project is to use Version Control Systems. GitHub, one of the largest hosting services for Open Source projects, provides an issue-tracking system allowing users and developers to report issues and offer solutions. LÄS MER