Sökning: "Interactive video"

Visar resultat 16 - 20 av 190 uppsatser innehållade orden Interactive video.

  1. 16. Engagement in Video Games : A comparison between a linear and a branching narrative

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Rasmus Fridlund; Erika Gustafsson; [2023]
    Nyckelord :video games; player engagement; player agency; interactive narrative; inconsequential choices;

    Sammanfattning : Background. As video games increase in popularity and more people look to them as their primary source of entertainment, discussions around how they can affect players’ engagement become more important. One such discussion is around player agency, a player’s sense of control over the games that they play. LÄS MER

  2. 17. Are we ready to talk about feminist game mechanics?

    Master-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Caterina Blomgren; [2023]
    Nyckelord :feminism; video games; game mechanics; procedurality; procedural feminism; feminist games;

    Sammanfattning : While character design and representation have been extensively discussed within feminist discourse, the attention given to game mechanics has been limited. This study aims to challenge the assumption that feminist ideals in video games can only be conveyed through narrative elements and investigate the potential of integrating feminist principles into game design, with a specific focus on game mechanics. LÄS MER

  3. 18. Naturmiljöer och Vandringsleder för Alla - Framtagandet av en universellt utformad vandringsapplikation

    Master-uppsats, Lunds universitet/Certec - Rehabiliteringsteknik och Design

    Författare :Hjalmar Tingberg; [2023]
    Nyckelord :universell utformning; tillgänglig naturturism; användarcentreraddesign; vandringsapplikation; Technology and Engineering;

    Sammanfattning : Ungefär en tredjedel av Sveriges befolkning är friluftsaktiva i skog- och mark minst en gång i veckan. Detta intresse ökar för varje år, och under Covid-19-pandemin nådde andelen friluftsintresserade nya höjder där femtio procent av Sveriges totala befolkning aktivt deltog i utomhusaktiviteter. LÄS MER

  4. 19. Improving the Design of Holographic ICT tools in e-Learning : A User-Centered Approach

    Master-uppsats, Linnéuniversitetet/Institutionen för informatik (IK)

    Författare :Konstantin Tcykin; [2022]
    Nyckelord :Information and Communication Technology Tools; Computer-Mediated Communication; Holography; Holographic Communication; E-Learning; User-Centered Design;

    Sammanfattning :      Information and Communication Technology (ICT) nowadays is constantly evolving and drastically impacting different fields of human activity, such as higher education. University education, due to ICT, was able to move from the traditional teaching and learning practices to e-Learning. LÄS MER

  5. 20. Evaluating the Realism of Aspen Trees Generated by an Interactive Script-based Tool

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Philip Berglund; [2022]
    Nyckelord :Tree-generation; Interactive; Realism; Level of Detail;

    Sammanfattning : Background. The most common method of generating realistic trees is by using a non-interactive and fully automatic algorithm, however, an interactive method can create realistic results as well. LÄS MER