Sökning: "Museum Visitors"

Visar resultat 16 - 20 av 218 uppsatser innehållade orden Museum Visitors.

  1. 16. Digital Differences within Cultural Cornerstones : A Case Study of the Digital Tools and Implementations at the Museum of Ethnography in Stockholm

    Magister-uppsats, Uppsala universitet/Institutionen för ABM

    Författare :Wilma Enström; [2023]
    Nyckelord :Digital Humanities; New museology; Digital tools; Digital implementations; Sweden; Cultural heritage museums; Museum visitors; Educational games; Museum employees;

    Sammanfattning : This thesis presents a case study conducted at the Museum of Ethnography in Stockholm, focusing on the digital tools and implementations within the exhibitions of the museum. It aims to explore the perspectives and interactions on digital tools and implementations of both museum employees, and visitors, examining the potential discrepancies that may arise. LÄS MER

  2. 17. From Pixels to Culture : Gamification and Extended Reality in the Modern Museum

    Master-uppsats, Uppsala universitet/Institutionen för ABM

    Författare :Nikolaos Gkizis Chatziantoniou; [2023]
    Nyckelord :Gamification; Serious Games; Extended Reality; Digital Museum; Cultural Heritage;

    Sammanfattning : This thesis aims to explore the theory, implementation, and critical aspects of gamification and extended reality employed within the cultural sector. More specifically the impact of gamification and virtualization on the information dissemination by the institutions and what it means for the visitor as well as the challenges that arise with the use of such technologies and potential points of criticism. LÄS MER

  3. 18. How to design a digital guide app in Flutter/Firebase with a focus on the group experience and Text-To-Speech

    M1-uppsats, Linköpings universitet/Interaktiva och kognitiva system; Linköpings universitet/Tekniska fakulteten

    Författare :Malcolm Sävmarker; [2023]
    Nyckelord :;

    Sammanfattning : With an emphasis on usability, this paper intends to create a digital museum guide app using the Flutter framework and Firebase web platform. In order to improve the visitor's experience, the app will make use of Geolocation, QR codes, and text-to-speech with translation. LÄS MER

  4. 19. The new Soundforest - The role of lighting in inclusive interactive museum installations

    Magister-uppsats, KTH/Ljusdesign

    Författare :Ines Bartl; [2023]
    Nyckelord :light installation; interactive light; immersivness; inclusive design;

    Sammanfattning : This thesis focuses on creating an interactive installation as immersive experience for hearing-impaired user. To date, little research has been conducted especially on interactive (sound) installation for impaired visitors, particularly these visitors with hearing impairments or who are hard-of hearing. LÄS MER

  5. 20. Två fynd. Tre städer: En jämförande studie av tre arkeologiska utställningar

    Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskap

    Författare :Birgitte Hildeman Sjölin; [2023]
    Nyckelord :Pre-viking; Anglo-Saxon; British Museum; Birmingham Museum Art Gallery; Potteries Museum Art Gallery; Sutton Hoo; The Staffordshire Hoard; hoard; depot; ship burial; exhibition analysis; archaeological exhibition; prehistoric; museology; Vendeltid; Anglosaxisk; depå; skattfynd; båtgrav; utställningsanalys; arkeologisk utställning; förhistorisk; museologi; Cultural Sciences;

    Sammanfattning : This thesis explores how different museums choose to present the same type of material. The study focuses on Anglo-Saxon material, from between 500 and 800 A.D. LÄS MER