Sökning: "Player versus Environment"

Hittade 4 uppsatser innehållade orden Player versus Environment.

  1. 1. A CINEMATIC VILLAGE FOR A CHANGING LANDSCAPE - AN ALPINE ROMANTIC STORY

    Master-uppsats, KTH/Arkitektur

    Författare :Diana Sacco; [2022]
    Nyckelord :Alps; Aosta Valley; Oyace; Artificial lake; Climate change; Fiction; Cinematic; Novel; Narrative; Village; Staging; Performative; Future landscapes; awareness; Movie; wilderness; artefice; constructed;

    Sammanfattning : Climate change has already had noticeable effects on the environment. Glaciers are retreating, ice on lakes and rivers is melting earlier, plant and animal species have relocated, and trees are blooming sooner. LÄS MER

  2. 2. Strategy Synthesis for Multi-Agent Systems with Imperfect Information and Imperfect Recall

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :August Heddini; Konrad Wihl; [2019]
    Nyckelord :;

    Sammanfattning : This report aims to study and compare currently available tools for uniform strategy synthesis in multi-player versus environment games of imperfect information and imperfect recall. These games are represented as a graph of game states, and goal sequences of states are typically represented using temporal logic formulae. LÄS MER

  3. 3. Samarbete i spelet World of Warcraft Spelare mot spelare kontra spelare mot datorstyrd spelare

    Kandidat-uppsats, Malmö högskola/Fakulteten för teknik och samhälle (TS)

    Författare :Kim Persson; Jansson Sebastian; [2016]
    Nyckelord :Kim; Sebastian; Jansson; Persson; World of warcraft; WoW; Samarbete; Samarbete i spelet World of Warcraft Spelare mot spelare kontra spelare mot datorstyrd spelare; Cooperation; Cooperation in the game World of Warcraft Player versus Player compared to Player versus Environment; spel; game; PvP; PvE; Spelare mot spelare; spelare mot datorstyrd spelare; Player versus Player; Player versus Environment; AI; Spelare; Jämförelse; Datavetenskap;

    Sammanfattning : Nyckeln i att utveckla ett bra flerspelar-spel ligger i spelets möjlighet till samarbete. Det är därför viktigt att veta hur olika spelsätt skiljer sig åt ur ett samarbetsperspektiv. LÄS MER

  4. 4. World of Warcraft-English - An Investigation of the Language of the English-speaking European Realms and its Differences to other kinds of Computer-Mediated Communication

    Kandidat-uppsats, Göteborgs universitet/Institutionen för språk och litteraturer

    Författare :Jacob Nolskog; [2012-02-20]
    Nyckelord :World of Warcraft; Computer-Mediated Communication; realms; computer game;

    Sammanfattning : Over the last decade or so, there have appeared several computer games where one plays over the internet as a digital character with and against a large number of other players, interacting in more or less fantastic environments and cooperating to achieve goals in the game. The most successful by far of these MMORPGs (short for Massive Multiplayer Online Role-Playing Game), in terms of how many people are playing it, is World of Warcraft (WoW), released by Blizzard Entertainment in 2004 (MMOGchart. LÄS MER