Sökning: "Vidak Mijailovic"
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1. A Graph-Based Approach to Procedural Terrain
Kandidat-uppsats, KTH/Skolan för informations- och kommunikationsteknik (ICT)Sammanfattning : Procedural terrain generation is a field that handles procedural, not by hand, generated realistic looking terrain for use in simulations, video games, movie special effects or art. It allows for creation of vast and far more detailed terrain than humans can create by hand. In this paper a new method for procedural terrain generation is presented. LÄS MER
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