Sökning: "audio environment"
Visar resultat 1 - 5 av 168 uppsatser innehållade orden audio environment.
1. Utbytesstudenters digitala PIM-strategier : En kvalitativ studie bland data- och systemvetare vid Uppsala universitet
Master-uppsats, Uppsala universitet/Institutionen för ABMSammanfattning : Introduction. The aim of this master thesis is to examine how students at Uppsala university manage, organize, and preserve their study-related information in a digital environment. LÄS MER
2. Spectromorphological Reductions : Exploring and developing approaches for sound-based notation of live electronics
Master-uppsats, Luleå tekniska universitet/Musik, medier och teaterSammanfattning : In this master’s thesis, a sound-based notation system is explored and developed in the composition and performance of a musical work for live electronics. My approach builds on existing systems for electroacoustic music analysis, most notably Dennis Smalley’s (1997) theory of spectromorphology and the symbolic language of Lasse Thoresen & Andreas Hedman (2007) based on Pierre Schaeffer’s typo-morphology, as well as Mattias Sköld’s (2023) adaptation of this system for composition and transcription (Sound Notation). LÄS MER
3. Idag har jag ett bearbetat trauma tack vare biblioterapi : En kvalitativ intervjustudie av biblioterapi som terapeutisk metod för barn eller ungdomar med en förälder i fängelse
Master-uppsats, Uppsala universitet/Institutionen för ABMSammanfattning : This thesis investigates the effects of bibliotherapy on children and adolescents with a parent in prison. In addition, it also investigates why someone would choose to use bibliotherapy when leading a group of children and adolescents with a parent in prison. LÄS MER
4. Understanding the differences between reverberation and delay on vocals in live music scenarios : A study on the perceptions and preferences of the live concert audience
Kandidat-uppsats, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleSammanfattning : Two common vocal processing techniques in pop- and rock music are the use of artificial reverberation or delay. The differences between these effects have been thoroughly studied in the studio environment (Case, 2007; Henriques & Rietveld, 2018; Ronen, 2015), but research is lacking in the live realm. LÄS MER
5. SPATIALIZED AUDIO AND THE USERS EXPERIENCE : 3D based audio and the affect for the listening experience
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : With spatialized audio being tools for developers to enhance the experience of playing a game, how does the use of spatialized audio and different types of sounds affect the imagination and the feeling of being immersed in the sound environment? In this study, the use of spatialized audio and complete darkness explores the feelings and how someone perceives the different sounds being heard. . LÄS MER