Sökning: "authorship in games"

Hittade 4 uppsatser innehållade orden authorship in games.

  1. 1. Virtual vistas : exploring the art of in-game photography presence on social media

    Master-uppsats, Lunds universitet/Medie- och kommunikationsvetenskap; Lunds universitet/Institutionen för kommunikation och medier

    Författare :Yimeng Li; [2023]
    Nyckelord :Photograph; Video Game; New Media Art; Authorship; Virtual Reality; Screenshoot; Virtual Photography; Game Culture; Social Sciences;

    Sammanfattning : This thesis delves into the emerging field of virtual photography, an artistic form seamlessly integrated into the digital landscapes of video games. Investigating the intricate relationship between the virtual and the tangible, the study meticulously analyzes in-game photographs to unveil the subtleties often overlooked, decoding implied meanings. LÄS MER

  2. 2. AI-Assisted Authorship

    Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Adam Ovilius; Oskar Kylvåg; [2022]
    Nyckelord :Causal Language Models; Game design; Mixed Initiative Co-Creation; Narrative in Games;

    Sammanfattning : Writing is a notoriously time-consuming and challenging activity that is difficult to avoid during the development of a game, and the steady increase in complexity behind producing games is putting pressure on the industry to cut unnecessary costs and streamline processes. With recent breakthroughs in Neural Network research the capabilities of causal language models like the GPT models made by OpenAI have reached a level where they could be used to assist with creative assignments that previously only could be done to an acceptable level of quality by a human writer. LÄS MER

  3. 3. Co-authorial narrative : Attempting to draw a border in the no man’s land that is emergent narrative

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Tim Grödem; [2021]
    Nyckelord :Co-authorial narrative; emergent narrative; predetermined narrative; interactive digital storytelling; authorship in games;

    Sammanfattning : This study aims to define the area that fall in-between predetermined and emergent narratives and pitches the term of “co-authorial narrative” to describe it. Co-authorial narratives are defined by their design of splitting the responsibility of authorship between the developer and the player. LÄS MER

  4. 4. Narrativ struktur och inverkans hinder: En fallstudie av de narrativa dimensionerna i Mass Effect

    Kandidat-uppsats, Lunds universitet/Intermediala studier

    Författare :Jimmie Larsson; [2012]
    Nyckelord :Mass Effect; ludology; narratology; agency; ergodic; structuralism; intermediality; Cultural Sciences;

    Sammanfattning : This essay will discuss the narrative potential and structure imbedded in the video game Mass Effect. By adopting Lars Elleströms theory of media modalities I mean to integrate the concepts of the ergodic, of the processuell authorship and of the structuralist narrative functions in an analysis of the game’s storytelling strategies. LÄS MER