Sökning: "interactive fluids"
Hittade 3 uppsatser innehållade orden interactive fluids.
1. Accelerating IISPH : A Parallel GPGPU Solution Using CUDA
Master-uppsats, Blekinge Tekniska Högskola/Institutionen för kreativa teknologierSammanfattning : Context. Simulating realistic fluid behavior in incompressible fluids for computer graphics has been pioneered with the implicit incompressible smoothed particle hydrodynamics (IISPH) solver. LÄS MER
2. Real-Time Fluid Simulation and Visualization
Master-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolanSammanfattning : This thesis presents a method based on Smoothed Particle Hydrodynamics to simulate sparse particle systems with fluid like properties in real-time. The simulation supports interactions with terrain and objects and is scaled depending on activity of the fluid. LÄS MER
3. Computational Fluid Dynamics in 2D Game Environments
Magister-uppsats, Institutionen för datavetenskapSammanfattning : Games are becoming increasingly realistic. Real-time physics simulation were almost unimaginable just decades ago but are now a vital part of many games. Even dynamic physics simulation e.g. LÄS MER