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Visar resultat 11 - 15 av 17 uppsatser som matchar ovanstående sökkriterier.

  1. 11. Treasure the Moment : Communication as a Scaffold for Mobile Learning Activities

    Master-uppsats, Linnéuniversitetet/Institutionen för medieteknik (ME)

    Författare :Rotem Israel; [2016]
    Nyckelord :mobile learning; location based games; treasure hunt; CSLS; Treasure HIT;

    Sammanfattning : Communication is a fundamental social component of human life and constitutes an indispensable factor in the learning process as it allows the transfer of information between people. Communication supports the interactions that take place in different learning stages and settings and can encourage involvement and cooperation. LÄS MER

  2. 12. Creating Innovative Pedagogical Opportunities via “Treasure-HIT” : Mobile Treasure Hunt Games Generator

    Master-uppsats, Linnéuniversitetet/Institutionen för medieteknik (ME)

    Författare :Shavit Cohen; [2015]
    Nyckelord :Treasure-HIT; Location Based Learning; Treasure-Hunt; Mobile Learning;

    Sammanfattning : In this thesis we are presenting a design-based research aimed to extend an existing mobile-based environment named “Treasure-HIT”. “Treasure-HIT” is an environment which uses the available mobile technology to enable teachers to conduct pedagogical “Treasure Hunt” games for their students. LÄS MER

  3. 13. A cross-media game environment for learning

    Kandidat-uppsats, Institutionen för datavetenskap, fysik och matematik, DFM

    Författare :Robert Fohlin; [2010]
    Nyckelord :cross-media gaming; collaborative learning; mobile learning; location-based gaming;

    Sammanfattning : Cross-media games are evolving as a new exciting platform for gaming where different devices are used to create a type of game play were a variant of devices, such as mobile phones and laptops are used. This thesis investigates the possibility of merging cross-media games into the domain of Mobile Learning to create a type of mobile learning game where collaboration becomes a vital part of the game play and style enhances collaboration between the users. LÄS MER

  4. 14. Exploring the use of contextual metadata collected during ubiquitous learning activities

    Magister-uppsats, Matematiska och systemtekniska institutionen

    Författare :Martin Svensson; Oskar Pettersson; [2008]
    Nyckelord :Knowledge representation; Ubiquitous computing; Context; Location-based learning;

    Sammanfattning : Recent development in modern computing has led to a more diverse use of devices within the field of mobility. Many mobile devices of today can, for instance, surf the web and connect to wireless networks, thus gradually merging the wired Internet with the mobile Internet. LÄS MER

  5. 15. Context-aware applications for a Pocket PC

    Master-uppsats, KTH/Kommunikationssystem, CoS

    Författare :Yu Sun; [2007]
    Nyckelord :Context; Context-aware; Pocket PC; reminder; SIP; SIMPLE; XML; PIDF;

    Sammanfattning : With the rapid development of technology for context awareness, pervasive computing is releasing people from their traditional desktops. Since mobile devices feature portability and are (nearly) always connected, people tend to carry them wherever they go. LÄS MER