Sökning: "pure player"
Visar resultat 1 - 5 av 11 uppsatser innehållade orden pure player.
1. Packaging and E-Commerce: An exploration of needs and potential innovations
Master-uppsats, Lunds universitet/FörpackningslogistikSammanfattning : Utfärdande :De olika egenskaperna i distributionskedjan mellan fysiska affärer och E-handel har skapat ett potentiellt behov för en ny sorts paketering inom E-handel. Syfte : Syftet med studien är förstå varför det finns ett ökat behov av olika förpackningsalternativ på marknaden utifrån konsument, producent och online handelens perspektiv. LÄS MER
2. Healthcare Gamification – Serious Game About COVID-19; Stay at home
Master-uppsats, Malmö universitet/Fakulteten för kultur och samhälle (KS)Sammanfattning : Serious games are games whose primary aspirations go beyond pure entertainment. With a distinct learning agenda, they encourage learning through interaction with real-world issues. LÄS MER
3. Comparison of Player Tracking-by-Detection Algorithms in Football Videos
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In recent years, increasing demands on sports analytics have triggered growing research interest in automatic player tracking-by-detection approaches. Two prominent branches in this area are Convolutional Neural Network (CNN)-based visual object detectors and histogram-based detectors. LÄS MER
4. How is returns management differentiated between click-and-mortar and pure play companies?
Kandidat-uppsats, Göteborgs universitet/Företagsekonomiska institutionenSammanfattning : The emergence of e-commerce and returns management has not only provided a wide selection of corporate opportunities, but it has also come with new obstacles that challenge competitive objectives, goals and strategies of businesses. The following thesis aims to distinguish returns management processes between click-and-mortar and pure player companies. LÄS MER
5. To be a muse or to be amusing : En källkritisk granskning av datorspelet Battlefield 1
Uppsats för yrkesexamina på avancerad nivå, Högskolan i Halmstad/Akademin för lärande, humaniora och samhälleSammanfattning : This essay’s main purpose is to analyze the historical facts and data that are presented to the player during the game’s main missions and their use of history. This will mainly be done through source criticism of the historical events that occured during the great war’s time era and trying to connect these events with the ones in the missions. LÄS MER