Sökning: "success factors for mobile games"

Hittade 4 uppsatser innehållade orden success factors for mobile games.

  1. 1. Fenomenet Pokémon GO: Framgångsfaktorerna bakom spelsuccén utifrån ett användarperspektiv

    Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Evelyn Gustavsson; Emma Shakespeare; [2019]
    Nyckelord :Pokémon Go; usability; success factors for mobile games; gaming experience;

    Sammanfattning : Sedan de första mobila spelen släpptes har tekniken utvecklats och så kallade exergames, vilka ställer krav på fysisk förflyttning för att avancera blir allt vanligare. År 2016 släpptes mobilspelet Pokémon Go och har, mätt med avkastning och popularitet, dominerat den mobila spelmarknaden. LÄS MER

  2. 2. VR Gaming - Hands On : The use and effects of bare hand gestures as an interaction method in multiplayer Virtual Reality Games

    Master-uppsats, Linnéuniversitetet/Institutionen för medieteknik (ME)

    Författare :Abraham Georgiadis; [2017]
    Nyckelord :VR; Hand Gestures; Bare-hand interaction; VR gaming; Multiplayer VR; HCI; Usability analysis;

    Sammanfattning : The field of virtual reality (VR) is getting increasing attention from the scientific community and it is being portrayed by advertisements as the user interface (UI) of the future. This is a fair statement since the prior uses of VR that used to exist only in fiction movies and books are now widely available in many forms and settings to the public. LÄS MER

  3. 3. Key Success Factors behind Mobile Games : A Business Model for the Chinese mobile game market

    Magister-uppsats, Högskolan i Halmstad/Akademin för ekonomi, teknik och naturvetenskap

    Författare :Zhao Yue Wen; [2015]
    Nyckelord :business model; mobile game; key success factor;

    Sammanfattning : The research question is formulated as “what are the key success factors making a mobile game become a big success in China? ” to view the key success factors behind new launched mobile games and how company’s business model and marketing strategy that bring them into and help them succeed in the China market.   A qualitative method with the deductive approach has been using in this paper to be able to answer and interpret the studied questions. LÄS MER

  4. 4. Success Factors in Profitable Mobile Games : From the Perspective of Top-Earning Nordic Game Developers

    Kandidat-uppsats, KTH/Skolan för datavetenskap och kommunikation (CSC)

    Författare :Fiona Stewart Karlsson; Stephanie Flodman; [2014]
    Nyckelord :;

    Sammanfattning : The purpose of this paper is to study top-earning Nordic mobile games in order to pinpoint what it is that makes them profitable from the perspective of the game developer. This study seeks to identify these elements, so that the information can be used as a reference to produce profitable mobile games in the future. LÄS MER