Sökning: "thesis in expert systems"

Visar resultat 21 - 25 av 128 uppsatser innehållade orden thesis in expert systems.

  1. 21. Life cycle analysis and comparison of climate impact for two alternative floor systems for increased weight in high-rise timber buildings

    Master-uppsats, KTH/Byggnadsmaterial

    Författare :Nir Kedem; [2022]
    Nyckelord :Life cycle assessment; LCA; Anavitor; Environmental impact; Building materials; Timber; Concrete; Gravel; Adding weight system.;

    Sammanfattning : The aim of this Master Thesis is to investigate and quantify the climate impact for two floor system alternatives for the Cederhusen project, that is the 8 floors timber-based buildings located at Sankt Eriksplan in Stockholm. The overall motivation for this study is the fact that the construction industry is a major contributor to the total amount of the global greenhouse gas emissions. LÄS MER

  2. 22. Developing a digital tool for innovating on circular strategies

    Master-uppsats, KTH/Maskinkonstruktion (Inst.)

    Författare :Matilda Larson; Alexi Ramskog; [2022]
    Nyckelord :;

    Sammanfattning : The continuing advancement of technology and increase of consumption globally in recent decades has led to severe environmental problems related to exploitation of natural resources. Circular Economy (CE) is an approach with the possibility for businesses of using material and energy resources more efficiently, keeping products or material in the loop for longer. LÄS MER

  3. 23. Virtual Reality Menu Structures : How 2D and 3D menus affect the user experience in a virtual game environment.

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Författare :Atlas Olsson; [2022]
    Nyckelord :Virtual reality; VR; virtual environment; VE; head mounted display; HMD; 2D interface; 3D interface; menu systems; menu structures; interactions; menu selection.;

    Sammanfattning : This thesis explores current guidelines for the development of menu systems in virtual reality with the main focus aimed toward gaming environments. These guidelines were gathered with the help of a literature study and two expert interviews. A game environment was created as a platform to test the systems. LÄS MER

  4. 24. Improving the Sense of Progress in A Weight-Loss Application for Families With Obese Children

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Rami Achkoudir; [2022]
    Nyckelord :HCI; digital behavior change intervention; user-centered design; pediatric obesity; Self-care; mHealth;

    Sammanfattning : The societal problem of pediatric obesity is growing in Sweden with more patients receiving pediatric treatment while the treatment measures have not improved to match the increase. This exploratory study examines a mobile application aiming to improve treatment for pediatric obesity. LÄS MER

  5. 25. What Healthtech Companies Should Consider When Entering the UK Healthcare Market

    Master-uppsats, Lunds universitet/Innovationsteknik

    Författare :Lovisa Hökstrand; Ella Björklund; [2022]
    Nyckelord :UK healthcare; NHS England; healthtech; internationalization; market entry; market barriers; Technology and Engineering;

    Sammanfattning : Healthcare systems around the world are facing a multitude of challenges, mostly because of aging populations. The Covid-19 pandemic put further strain on the sector and has left many countries with a backlog of medical procedures, which further exacerbates the issues. LÄS MER