Sökning: "user engagement scale"

Visar resultat 1 - 5 av 27 uppsatser innehållade orden user engagement scale.

  1. 1. 3D/VR - Data flow visualization

    Master-uppsats, Uppsala universitet/Institutionen för informationsteknologi

    Författare :Sudheer Sujay; [2024]
    Nyckelord :;

    Sammanfattning : This thesis delves into the realm of Virtual Reality (VR) to explore its potential for visualizing data flows in intricate systems. Focused on the transition from conventional 2D representations to immersive 3D experiences, the study employs Unity and Oculus Quest 2 for prototyping. LÄS MER

  2. 2. Game graphics, motivation & engagement in serious games : Game graphics impact on serious games

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Milla Nilsson; [2023]
    Nyckelord :Serious games; game graphics; motivation; engagement; realism; abstract;

    Sammanfattning : The purpose of this study is to research further into game graphics and its impact on serious games. A realistic and an abstract style were compared as previous research has shown graphic styles to have effect on players' motivation and engagement, which in turn can enhance the learning outcomes in serious games. LÄS MER

  3. 3. Engagement Evaluation of Content of an Internet-based Cognitive Behavioral Therapy (iCBT) Mobile Application: An Observational, Quantitative Study of Usage Data

    Master-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Diego Civera; [2023]
    Nyckelord :Engagement; CBT; internet-based Cognitive Behavioral Therapy; Analytics; Feasibility; Adherence;

    Sammanfattning : Background: Digital mental health interventions (DMHI) hold promise for addressing mental health needs on a large scale. Among these interventions, Internet-based Cognitive Behavioral Therapy (iCBT) has proven effective in tackling various mental health issues. LÄS MER

  4. 4. Exploring the effect of different hints on flow state in Virtual Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Elena Palombini; [2023]
    Nyckelord :Flow state; Virtual Reality; hints; Flow state; Virtual Reality; tips;

    Sammanfattning : Flow state is a state of intense focus and engagement, which is fulfilling for people experiencing it and therefore generally sought-after by creators of virtual games and experiences. Virtual Reality (VR) is known to be one of the most immersive technologies available today. As such, it has great potential to foster flow state in its users. LÄS MER

  5. 5. Salvaging through War and Recycling in Peace : A Comparison of Prior British Salvaging Efforts during World War II and Present Swedish Recycling Efforts

    Master-uppsats, Stockholms universitet/Institutionen för ekonomisk historia och internationella relationer

    Författare :Linda Xing Luo; [2022]
    Nyckelord :recycling; salvage; wartime mobilization; discursive mobilization; material ecological mobilization;

    Sammanfattning : Recycling has often been overlooked in the conversation on how to combat climate change. The reasons behind recycling being pushed to the wayside point to difficulties in mobilizing the general public, the inherent design of recyclables, and confusing legislation. LÄS MER