Sökning: "user experience mobil"
Visar resultat 16 - 20 av 47 uppsatser innehållade orden user experience mobil.
16. How should a multi-platform digital survey used for course evaluation be designed?
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : This project studies how one should design a course evaluation survey used at the technological university, KTH. A single survey multi-platform approach has been used in the design stage, with the aim to develop an optimized survey for the two platforms mobile and PC. LÄS MER
17. Design of Pulsappen: A mobile healthcare application to make administrative work more efficient for caregivers
Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologiSammanfattning : Staff in hospital wards experience a number of issues related to administrative tasks. These problems include needing to document the same information in multiple systems, and difficulties in shift handovers between staff members. The existing product Pulstavlan, developed by Stretch Care AB, aims to solve these issues. LÄS MER
18. Mobile application onboarding processes effect on user attitude towards continued use of applications
Kandidat-uppsats, Högskolan i Jönköping/JTH, Datateknik och informatikSammanfattning : The growing popularity of smartphones in recent years has led to an increase in mobile application development and use. However, a large number of mobile applications are only used once before being removed. For companies and organizations to spend time and money on application development only to achieve low user retention rates is unsustainable. LÄS MER
19. Developing Recommendations for a Mobile Pet Marketplace from a UX Perspective
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Despite the importance of pets in people’s lives and the possible emotional value of purchasing a pet, there is a lack of niche pet marketplaces. There is also a gap in research regarding the design of online marketplaces for finding pets and how users experience them. LÄS MER
20. The effects of shadows on depth perception in augmented reality on a mobile device
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In the visual perception of depth in computer graphics, people rely on a number of cues, including depth of field, relative size of objects in perspective, and shadows. This work focuses on shadows in Augmented Reality. An experiment was performed in order to measure the effects of having virtual objects cast shadows on real objects. LÄS MER