Sökning: "user experience mobil"

Visar resultat 11 - 15 av 47 uppsatser innehållade orden user experience mobil.

  1. 11. Applying Gamification Techniques to Enhance the Learning of Geographical Knowledge on a Mobile Platform Using Flutter and Firebase

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Julius Petersson; [2021]
    Nyckelord :Gamification; geographical knowledge;

    Sammanfattning : The goal of this thesis was to evaluate gamification as a means to teach geographical knowledge. To do this, a mobile application was created that is best identified as a map quiz game. That is, a game which acts as a quiz for geographical knowledge in the likes of ``Where is Poland located on the world map''. LÄS MER

  2. 12. Intelligent control of shared electric vehicle charging robots

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Mohd Aiman Khan; [2021]
    Nyckelord :;

    Sammanfattning : Electric Vehicles (EVs) sales have grown at an exponential rate all over the world. However, the industry still faces many challenges like high cost of electric vehicles, range anxiety and lack of access to efficient charging infrastructure. LÄS MER

  3. 13. Shared Mobility As A Socio-Technical System : An investigation of the mobility system in Augsburg

    Master-uppsats, Jönköping University/IHH, Centre for Information Technology and Information Systems (CenITIS); Jönköping University/IHH, Informatik

    Författare :Wiebke Lena Henke; [2020]
    Nyckelord :shared mobility system; socio-technical system; experience ecosystem; Augsburg; Mobil-Flat;

    Sammanfattning : A major shift in our society is the one from a goods-dominant logic to a service-dominant one. Ownership becomes less important, while services from the area of sharing economy experience a rising demand. Municipalities and private companies are adapting and different shared mobility systems are emerging from their pursuit of new forms of mobility. LÄS MER

  4. 14. InStore Display Application

    Uppsats för yrkesexamina på grundnivå, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Anton Ebeling; [2020]
    Nyckelord :Applikation; App; Design; Programmering; Frontend; Flutter; Adobe XD;

    Sammanfattning : This thesis covers the development of an application. The application is developed in terms of helping sellers, who in turn help customers in, for example, a clothing store. This is done by obtaining information about the various productsof the store by means of various search functions. LÄS MER

  5. 15. Now Loading... : Att designa för en mer positivt upplevd väntetid i en för smartphones ständigt omväxlande användarmiljö

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Hannes Erlandsson; Jesper Hansen; [2020]
    Nyckelord :Perceived waiting time; user experience; loader; mobile context; smartphones; warped perception of time; transparency; animations; distractions; Upplevd väntetid; användarupplevelse; laddare; mobil kontext; smartphones; tidsförvrängning; transparens; animationer; distraktioner;

    Sammanfattning : Under senare år har smartphones växt till att bli det mest populära sättet att besöka internet. I takt med detta har även väntande online blivit mer påverkat av externa faktorer kopplat till användarkontexten, exempelvis visuella och auditiva distraktioner. LÄS MER