Sökning: "virtual ethnography"

Visar resultat 1 - 5 av 28 uppsatser innehållade orden virtual ethnography.

  1. 1. “well for starters this isnt the mona lisa” : Virtuella reproduktioner av verkliga konstverk på museet i Animal Crossing: New Horizons

    Master-uppsats, Lunds universitet/Avdelningen för ABM, digitala kulturer samt förlags- och bokmarknadskunskap

    Författare :Henric Wollmér-Persson; [2023]
    Nyckelord :museums; virtual museums; virtual exhibitions; Animal Crossing; Animal Crossing: New Horizons; museums in video games; art in video games; go-along; virtual ethnography; authenticity; authenticity in artworks; cultural capital; the imaginary museum; Cultural Sciences;

    Sammanfattning : In this thesis I conduct a study on the real-world artworks exhibited in the museum in the Nintendo Switch game Animal Crossing: New Horizons. The in-game museum features an art exhibition consisting of virtual recreations of 43 different artworks from the 19th century all the way back to ancient times. LÄS MER

  2. 2. Negotiating Swedishness : Exploring citizenship and belonging among Swedes residing abroad in the context of Swedish migration policies

    Master-uppsats, Linköpings universitet/Institutionen för kultur och samhälle

    Författare :Tua-Lisa Runsten; [2022]
    Nyckelord :citizenship; diaspora; Migrationsverket; Facebook; Sweden; utlandssvensk; family reunification;

    Sammanfattning : This thesis examines how Swedish citizens deal with the increasingly difficult process of returning to Sweden with family members who are third country nationals, following the passage of a law that places temporary limits on residency permits. The goal of this thesis is to examine how negotiations of citizenship and belonging play out in the context of Swedish migration policy and family reunification regulations. LÄS MER

  3. 3. Face-to-face, Screen-to-screen : A qualitative ethnographic study of the digital adaptation by the Goddess Movement in Sweden during the Covid-19 pandemic

    Kandidat-uppsats, Södertörns högskola/Religionsvetenskap

    Författare :Ambrose Watts; [2022]
    Nyckelord :digital religion; ethnography; covid-19; neopaganism; goddess movement; digital religion; etnografi; covid-19; neopaganism; gudinnerörelse;

    Sammanfattning : Den här studien är gjord i anslutning till projektet ReCoVirA: Religious communities in the Virtual Age, med syftet att undersöka religiösa gruppers eventuella digitala anpassning under Covid-19. Denna kvalitativa etnografiska studie undersöker hur representanter för tre svenska gudinnetempel resonerar om anpassningar som gjorts för att ersätta aktiviteter som tidigare gjorts i person, vilka konsekvenser dessa anpassningar genererade i relation till community, deltagande och auktoritet, samt i vilken utsträckning templen kommer fortsätta använda digitala verktyg efter restriktioner och rekommendationer har släppts. LÄS MER

  4. 4. Reconstructing Ancient Chinese Cultural Memory in the Context of Xianxia TV Drama

    Master-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Yujuan Jing; [2021]
    Nyckelord :Xianxia; Chinese culture; cultural memory; media memories; a ritual view of communication; culture industry; participatory culture; fandom; popular culture;

    Sammanfattning : This study explores how Chinese ancient cultural memory is constructed, and specifically how it is reconstructed through Chinese Xianxia TV dramas during the past five years. Ancient Chinese culture has become a hit in Chinese popular culture today, in which Xianxia TV dramas draw the biggest audiences. LÄS MER

  5. 5. The State and the Concept of Public Art : Explored through Policy Assemblage at a Swedish Public Art Agency

    Master-uppsats, Stockholms universitet/Socialantropologiska institutionen

    Författare :Malin Lorge; [2021]
    Nyckelord :The State; Public Art; Public Art Agency Sweden; Policies; Assemblages; Ideas and Practices;

    Sammanfattning : This thesis explores the concept of public art within a Swedish state agency called Public Art Agency Sweden through ethnography conducted at their virtual meetings from the fall of 2020 to the beginning of 2021. With the analytical tool of assemblages, the concept of public art is explored in terms of becoming and contestation through looking at policies within the agencies in relation to employee’s everyday endeavours. LÄS MER