Sökning: "3D-computer graphics"
Visar resultat 1 - 5 av 10 uppsatser innehållade orden 3D-computer graphics.
1. Possibilities and Challenges of City Planning using 3D Visualization : A systematic literature review on the possibilities of city visualization using 3D computer graphics and the utility of parametric design
Kandidat-uppsats, Blekinge Tekniska HögskolaSammanfattning : There exist numerous previously conducted surveys, studies and written articles on the topic of 3D geo-visualization. The subject has been pursued increasingly for the last two decades. In the late 1960s, digital earth, the idea of a digital copy of the real world was first proposed. However, hardware capabilities were limited. LÄS MER
2. Resurrection of Our Ancestors : 3D face reconstruction of historical images and its use in face recognition
Uppsats för yrkesexamina på avancerad nivå, Uppsala universitet/Avdelningen Vi3Sammanfattning : In the field of face recognition one challenge is to recognize individuals in photographs taken of the person in profile. In this project it was investigated whether 3D face reconstructions could improve the face recognition results in these cases. LÄS MER
3. Enhancing Autodesk Maya´s rendering capabilities: : Development and integration of a real-time render plug-in incorporating the extended feature of Toon-Shading
Kandidat-uppsats, Blekinge Tekniska HögskolaSammanfattning : Background- Autodesk Maya is by its long existence one of the most established 3D-modeling software that enables users to create meshes and the software can handle a majority of processes associated with graphic models, animation, and rendering. Although there are arguably different third-party plug-ins that can be used to enhance the efficiency of Maya. LÄS MER
4. Design Tools for Sketching of Dome Productions in Virtual Reality
Master-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska högskolanSammanfattning : This report presents the problem of designers working on new productions for fulldomes. The back and forth process of moving between a work station and the fulldome is time consuming, a faster alternative would be useful. LÄS MER
5. Group Simulation of Three Agents using Unity3D
Kandidat-uppsats, KTH/Skolan för teknikvetenskap (SCI)Sammanfattning : Crowd simulation refers to simulating a large number of agents trying to replicate collective behavior in 3D computer graphics. For this, we have been using the game engine Unity 3D. In our work we are mainly focusing on group formations consisting of 3 agents. Each group is assigned a leader which keeps track of formations and evading collisions. LÄS MER