Sökning: "digital learning platform"
Visar resultat 1 - 5 av 107 uppsatser innehållade orden digital learning platform.
1. ”DET KAN TILL OCH MED FÖRSTÖRA LIV”. En kritisk diskursanalys om nyhetsmediernas framställning av sociala medier-kunnighet i samband med skvallerkonton
Kandidat-uppsats, Göteborgs universitet/Institutionen för journalistik, medier och kommunikationSammanfattning : This study deals with social media literacy by examining how media discuss the so-called rumor accounts on popular networking sites. This topic is relevant since this phenomenon first gained a lot of media attention back in 2012, with “Instagram-upploppen” making major headlines. LÄS MER
2. Populärvetenskap mellan fakta, narrativ och desinformation : Diskursiva praktiker för ”science myth debunking” på Tiktok
Master-uppsats, Umeå universitet/Institutionen för kultur- och medievetenskaperSammanfattning : The overall aim of this study is to contribute to the understanding of how a pervasive digitalization and mediatization takes part in shaping and reshaping the relations between science and society and popular understanding of scientific epistemologies. In recent years, the prevalence of disinformation, fake news and conspiracy theories together with suggestions on how to combat this have come to characterize general discourses on knowledge, science, truth and digital media. LÄS MER
3. Digital skills challenges and opportunities for digitally under-resourced primary schools in Zambia: an exploratory study.
Master-uppsats, Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeSammanfattning : Purpose: The purpose of the research was to propose a design of a digital learning platform that creates opportunities for digital learning in digitally underresourced primary schools in Zambia. Theory: Activity theory anchored on five principles of activity systems, inclusivity, historicity, use of contradictions, and mutual changes encompassed the theoretical framework for this thesis. LÄS MER
4. THE IMPACT OF PLATFORM- BASED DATAFICATION ON PEDAGOGY
Master-uppsats, Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärandeSammanfattning : urpose: This qualitative meta-synthesis examined how the impact of digital datafication on pedagogical practices in European schools is addressed in existing research. It explored the interplay between school governance, datafication and digitization of teacher and student practices. LÄS MER
5. Spelifiering som verktyg för programmeringsundervisning i gymnasiet
Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Gamification involves the use of game design features and methods in non-game situations to increase engagement and motivation, this is used within media technology and interaction design. Gamification has been used in a variety of fields, including marketing, productivity, healthcare, and education. LÄS MER