Sökning: "tidsstämplar"

Visar resultat 1 - 5 av 11 uppsatser innehållade ordet tidsstämplar.

  1. 1. Control system and simplified timesynchronization for heterogenous IoT systems with medium time requirements

    M1-uppsats, KTH/Hälsoinformatik och logistik

    Författare :Jemma Touma; Simon Hejdenberg; [2024]
    Nyckelord :Internet of Things; time synchronization; wireless sensor networks; network time protocol; Android; Bluetooth; WiFi Direct;

    Sammanfattning : The company QTPIE conducts research on drivers and their unconscious reactions when driving. To help, they use smart devices that today must be individually handled at the start and end of a run, and have individually set timestamps, which can lead to differences between the units when data is entered and collation of the units' data after a run. LÄS MER

  2. 2. Experiments with Visual Odometry for Hydrobatic Autonomous Underwater Vehicles

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Somnath Balaji Suresh Kumar; [2023]
    Nyckelord :Hydrobatic AUVs; VO; Stonefish; ORB-SLAM2; VISO2; Hydrobatiska AUV:er; VO; Stonefish; ORB-SLAM2; VISO2;

    Sammanfattning : Hydrobatic Autonomous Underwater Vehicles (AUVs) are underactuated robots that can perform agile maneuvers in challenging underwater environments with high efficiency in speed and range. The challenge lies in localizing and navigating these AUVs particularly for performing manipulation tasks because common sensors such as GPS become very unreliable underwater due to their poor accuracy. LÄS MER

  3. 3. Vanliga problem och lösningar för onlinespel

    Kandidat-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Carl-Vilhelm Johansson; Melvin Olsson; [2023]
    Nyckelord :nätverkshantering; pvp-spel; onlinespel; klient; server;

    Sammanfattning : Denna litteraturanalys går igenom åtgärderna för de problem som förekommer vid skapandet av online pvp-spel. Några av de vanliga problem som kan stötas på innefattar fördröjning, paketförlust, fusk, skalbarhet, synkronisering, uppdateringsfrekvens och säkerhet. LÄS MER

  4. 4. Comparing Wrist Movement Analysis Technologies

    M1-uppsats, KTH/Hälsoinformatik och logistik

    Författare :Markus Hanna; Anton Cajander; [2023]
    Nyckelord :Work-Related Musculoskeletal Disorders; Depth Camera; Intel RealSense D435i; Inertial Measurement Unit; MediaPipe Hands; Hand Tracking; Arbetsrelaterade muskuloskeletala sjukdomar; Djupkamera; Intel RealSense D435i; Inertial Mätenhet; MediaPipe Hands; Handspårning;

    Sammanfattning : The wrist is a body part that can be used during repetitive movements in many work environments. There is a need to measure these movements in order to notice harmful repetitive movements in advance. There are many different ways to measure these movements, such as with the use of a depth camera. LÄS MER

  5. 5. Serverless Streaming Graph Analytics with Flink Stateful Functions

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Sihan Chen; [2022]
    Nyckelord :Temporal Graph; Graph Analytics; Flink Stateful Functions; Serverless; FaaS;

    Sammanfattning : Serverless Function as a Service (FaaS) platforms have been an emerging trend nowadays with the continuous improvement of the cloud-native ecosystem. Graph streaming analytics is a widely-known research area that demands well-designed computation paradigms and complex optimization of storage and queries. LÄS MER