Sökning: "Video Production"

Visar resultat 16 - 20 av 188 uppsatser innehållade orden Video Production.

  1. 16. Computer-vision as an ErrorRecognition Tool for IndustryProduction Lines : A comparative study of models and neural networks

    Uppsats för yrkesexamina på avancerad nivå, Mittuniversitetet/Institutionen för data- och elektroteknik (2023-)

    Författare :André Lundholm; [2023]
    Nyckelord :Computer-vision; Machine Learning; Wood Industry; Neural Network; Convolutional Neural Network; Anomaly Detection; Outlier Detection; Object Detection;

    Sammanfattning : To use machine learning as a tool to help humans perform tasks is a common occurrence these days. Machine learning integration in the wood processing industry however, is more rare. Therefore it is suitable to research if machine learning works for some problem in this area. LÄS MER

  2. 17. Digitalisation of Predetermined Motion Time Systems : An Investigation Towards Automated Time Setting Processes

    Master-uppsats, KTH/Produktionsutveckling

    Författare :Jesper Gans; [2023]
    Nyckelord :Predetermined Motion Time Systems PMTS ; Computer Vision CV ; Machine Learning ML ; Förutbestämda metod-rörelse system; Datorseende; Maskinlärning;

    Sammanfattning : Time setting in production operations is necessary to properly takt and balance the flow of assembly and logistics. Time setting activities is also crucial to achieve an optimised, healthy and ergonomic assembly and logistics operation. LÄS MER

  3. 18. Playstyle Generation with Multimodal Generative Adversarial Imitation Learning : Style-reward from Human Demonstration for Playtesting Agents

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :William Ahlberg; [2023]
    Nyckelord :Imitation Learning; Reinforcement Learning; Game-testing; Imitationsinlärning; Förstärkande inlärning; Speltestning;

    Sammanfattning : Playtesting plays a crucial role in video game production. The presence of gameplay issues and faulty design choices can be of great detriment to the overall player experience. LÄS MER

  4. 19. Technological Innovation System of hydroponics technology in Halland : A case study on functional weaknesses

    Master-uppsats, Högskolan i Halmstad/Akademin för företagande, innovation och hållbarhet

    Författare :Binil Shah Usman Thorath; Josephine Palma Porto; [2023]
    Nyckelord :Technological Innovation Systems TIS ; TIS Framework; Functions of TIS; Hydroponics technology; Halland Region of Sweden;

    Sammanfattning : Problem Discussion: The world population is increasing at a rate that the current food production capacity would not be able to sustain. In Sweden, only a small portion of the land area is used for cultivation and there is a high percentage of imports of food. LÄS MER

  5. 20. Design and Evaluation of Digital Tools for Licensing Management : Understanding how usability affects the perceived workflow of the end user

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Billy Jansheden; [2022]
    Nyckelord :UX; User Experience; Usability; Data Aggregator; Search; Licensing; Epidemic Sound; Användbarhet; Data Aggregator; Sök; Sökmotor; Licensering;

    Sammanfattning : The growth of online content has paved the way for independent creators to produce their own videos. Platforms like YouTube have empowered the users to distribute such content and continues to be a major player in the world of video on demand. LÄS MER