Sökning: "audio technology"

Visar resultat 21 - 25 av 571 uppsatser innehållade orden audio technology.

  1. 21. Text to Music Audio Generation using Latent Diffusion Model : A re-engineering of AudioLDM Model

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Ernan Wang; [2023]
    Nyckelord :Text to Music Audio Generation; Latent Diffusion; AudioLDM; Sampling Methods; Denoising Diffusion Probabilistic Model DDPM ; Denoising Diffusion Implicit Model DDIM ; Text till musik Ljudgenerering; Latent Diffusion; AudioLDM; Samplingsmetoder; DDPM; DDIM;

    Sammanfattning : In the emerging field of audio generation using diffusion models, this project pioneers the adaptation of the AudioLDM model framework, initially designed for text-to-daily sounds generation, towards text-to-music audio generation. This shift addresses a gap in the current scope of audio diffusion models, predominantly focused on everyday sounds. LÄS MER

  2. 22. Stereo techniques and time delay compensation in classical music recording, the impact on the preferred spot microphone level in a mix

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Författare :Oscar Thor; [2023]
    Nyckelord :audio technology; recording; classical music; stereo techniques; A B; ORTF; X Y; Blumlein; spot microphones; level; time delay compensation; clarinet; violin; piano;

    Sammanfattning : This study investigates whether different stereo techniques used as a main array influences the preferred level from spot microphones when combined in a mix. Time delay compensation and its influence on spot microphone level was also examined. A clarinet soloist and a violin & piano duo were recorded as stimuli. LÄS MER

  3. 23. Prototyping and user testing a new sound toy: Gamelike interactions with FM synthesis

    Kandidat-uppsats, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Författare :Viktor Jers; [2023]
    Nyckelord :audio technology; sound toys; user experience; fm synthesis;

    Sammanfattning : Sound toys are game-like technologies that can be described as playful sonic interactions where the users are given unusual ways to creatively explore and transform synthetic sound. This study investigated the prototyping and evaluation of a new sound toy. LÄS MER

  4. 24. Investigating the impact of physical layer transmission for Bluetooth LE Audio

    Kandidat-uppsats, Jönköping University/JTH, Avdelningen för datavetenskap

    Författare :Kevin Arponen; Axel Björkman; [2023]
    Nyckelord :Bluetooth Low Energy; Energy consumption; LC3; LE Audio; Physical Layer; Throughput; Wireless audio streaming; Wireless communication;

    Sammanfattning : Bluetooth Low Energy (BLE) is a widely used low-energy version of Bluetooth’swireless protocol. To meet increasing requirements of modern wireless audio devices,Bluetooth LE Audio was released with its new Low Complexity CommunicationsCodec (LC3) being much more data efficient than its predecessor Low Complexity SubBand Coding. LÄS MER

  5. 25. Loudspeaker-Room Correction of Conference Rooms

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Marcus Edmark; [2023]
    Nyckelord :Immersive audio signal processing; room acoustics; room correction; sound systems; conference rooms; Signalbehandling inom ljud; rumsakustik; rumskorrigering; högtalarsystem; konferensrum;

    Sammanfattning : In this Thesis a study on the subject on how to improve the overall sound quality within a room using signal processing, played back using a loudspeaker, was conducted. This is a subject that has gained attention during the recent years, with more and more consumer and professional products including it. LÄS MER