Sökning: "full-body tracking"

Hittade 5 uppsatser innehållade orden full-body tracking.

  1. 1. Exploring gender expression and identity in virtual reality : The interplay of avatars, role-adoption, and social interaction in VRChat

    Magister-uppsats, Uppsala universitet/Institutionen för speldesign

    Författare :Jingyi Zhang; [2023]
    Nyckelord :full-body tracking; gender performativity; social interaction; social VR platforms; virtual reality;

    Sammanfattning : This study examines the complex relationship between gender, virtual reality (VR), and social interaction within the context of full-body tracking (FBT) technology in social VR platforms. As VR technology advances and becomes increasingly integrated into users’ lives, understanding the implications of gender expression and perception in these immersive environments is crucial. LÄS MER

  2. 2. Developing a web-based full body exertion game in Godot using ML-based skeletal tracking

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Felix Lindgren; [2023]
    Nyckelord :;

    Sammanfattning : With the modernization of our society it has become more common to live a sedentary lifestyle. Nowadays a large percentage of people are required to sit for prolonged periods of time during office hours. LÄS MER

  3. 3. Cross punching full body movement game using Godot

    M1-uppsats, Linköpings universitet/Interaktiva och kognitiva system

    Författare :Erik Blad; [2022]
    Nyckelord :Game-Design; Godot; Full-body movement; Exergame; Exercise; Interractive; Movement game; MediaPipe;

    Sammanfattning : This thesis aims to create an easy to play exergame that can be used by office workers in theirday-to-day work to battle the long-term consequences of a sedentary lifestyle. A sedentarylifestyle can lead to serious health risks such as obesity and diabetes. This gives exergames anopportunity to be implemented in the daily life of the affected. LÄS MER

  4. 4. Development of webcam-basedmotion mini-games with a focuson whole-body interaction andskeletal tracking

    Master-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Techit Lerssongkram; [2022]
    Nyckelord :Computer games; Exergames; Full body interaction; Game design; Game development; Gaming experience; Godot; MediaPipe; Minigame; Motion-control; Physical interaction.;

    Sammanfattning : "Sitting is the new smoking" and is one of the major causes of human health problems today. Swedes train the most in the world but are also among those who work  mostsedentary. Proper movement while taking 1 minute of active short breaks helps to preventfurther health problems. LÄS MER

  5. 5. GNSS Aided Inertial Human Body Motion Capture

    Master-uppsats, Linköpings universitet/Reglerteknik

    Författare :Victoria Alsén; [2016]
    Nyckelord :sensor fusion; GNSS; IMU;

    Sammanfattning : Human body motion capture systems based on inertial sensors (gyroscopes andaccelerometers) are able to track the relative motions in the body precisely, oftenwith the aid of supplementary sensors. The sensor measurements are combinedthrough a sensor fusion algorithm to create estimates of, among other parame-ters, position, velocity and orientation for each body segment. LÄS MER