Sökning: "touch"

Visar resultat 1 - 5 av 859 uppsatser innehållade ordet touch.

  1. 1. Helande i NT:s evangelier. Initiativtagande, genomförande och konsekvenser i helandenarrativ

    Magister-uppsats, Göteborgs universitet/Institutionen för litteratur, idéhistoria och religion

    Författare :Maria Dufberg; [2018-01-26]
    Nyckelord :healing; Gospels; narrative criticism;

    Sammanfattning : This essay investigates healing narratives in the Gospels of the New Testament of the Bible.The research question is: Which tendencies are possible to identify in the healing narratives of the Gospel concerning initiative, performance and consequences? Tendencies include similarities, differences, developments and suggestions. LÄS MER

  2. 2. Hör Färger och Se Ljud : Vad händer när jag kombinerar flamencogitarr och film i ett live-framträdande?

    Master-uppsats, Kungl. Musikhögskolan/Institutionen för folkmusik

    Författare :Jonathan Bondesson; [2018]
    Nyckelord :flamenco guitar; guitar; video jockey; movie creation; composition; color science; color grading; performance; live-performance; flamencogitarr; gitarr; video jockey; filmskapande; komposition; färglära; color grading; föreställning; liveframträdande;

    Sammanfattning : Hear Color and See Sound - What happens when I combine flamenco guitar and film in a live performance? This master thesis explores the combination of two art forms. The purpose is to use live projections to enhance my guitar composition with movie. LÄS MER

  3. 3. “Organization is what you do before you do something, so that when you do it, it’s not all mixed up.” : An investigation of behaviours using digital visual planning.

    Master-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Martin Rutkowski; [2018]
    Nyckelord :Large touch screens; public displays; Digital visual planning; Behaviours; Observation study; Design research; CSCW;

    Sammanfattning : This thesis sets out to investigate and understand behaviours and interactions between individuals while using a large touch screen to plan a holiday trip. By using this approach, the tool digital visual planning by Yolean is indirectly examined. The tool is examined by looking at how it is used and the environment it is used in. LÄS MER

  4. 4. Designing a Mobile User Interface for Crowdsourced Verification of Datasets

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS); KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Jonathan Rintala; Erik Skogetun; [2018]
    Nyckelord :data quality; verification of data; machine learning; HCI; usability; gamification; GDH; Kenya; rapid serial visual presentation;

    Sammanfattning : During the last decade machine learning has spread rapidly in computer science and beyond, and a central issue for machine learning is data quality. This study was carried out in the intersection of business and Human-Computer Interaction, examining how an interface may be developed for crowdsourced verification of datasets. LÄS MER

  5. 5. A comparison of interaction models in Virtual Reality using the HTC Vive

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Karl Essinger; [2018]
    Nyckelord :Virtual Reality; HCI; Interaction Methods; Motion Controllers; Object Interactions;

    Sammanfattning : Virtual Reality (VR) is a field within the gaming industry which has gained much popularity during the last few years. This is caused mainly by the release of the VR-headsets Oculus Rift [1] and HTC Vive [2] two years ago. As the field has grown from almost nothing in a short time there has not yet been much research done in all VR-related areas. LÄS MER