Sökning: "game studies"
Visar resultat 31 - 35 av 713 uppsatser innehållade orden game studies.
31. A Comparison of Moderation Systems in DOTA2 and League of Legends from a Player Perspective
Master-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : MOBA (multiplayer online battle arena) game is a game genre where players play as two teams, competing against each other team on a battlefield. Toxic behaviors, such as cheating and communication abuse, have been a prevalent phenomenon in MOBA games, and game companies often adopt moderation systems to deal with the toxicity. LÄS MER
32. Jämförelse i belastning mellan ett dam- och flickelitfotbollslag inom samma förening i Sverige:under en vecka i försäsong och en vecka i matchsäsong.
Kandidat-uppsats, Umeå universitet/Avdelningen för idrottsmedicinSammanfattning : Introduction: Women soccer has increased in players participation over the last decade. Despite this, data is lacking in the transition between amateur and elite soccer, as most studies include male players. LÄS MER
33. An A/B Study on applied learning theories to in-game tutorials : A case study on learning theory on the game MellowFizz
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : Many non-academic sources praise in-game tutorials with little text and claim that experiential and visual learning are effective ways to teach players game mechanics. This study was made to test if a visual tutorial is superior to a textual one when it comes to teaching the player game mechanics for the game MellowFizz. LÄS MER
34. The Impact of Foveated Rendering as Used for Head-Mounted Displays in Interactive Video Games
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Introduction: In this study, foveated rendering has been explored as its impacton people in a virtual reality (VR) video game setting. Foveated rendering has thepotential to decrease the performance cost of virtual reality gaming by only renderingthe part of the scene where the user is looking. It achieves this with the use of aneye tracker. LÄS MER
35. Exposure and Response Prevention Larp : An Experimental and Cost Effective Larp Design for People with OCD
Master-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : ERP larp is a live-action role-play game designed to make exposure and response prevention therapy for people who have obsessive compulsive disorder more accessible. Although it is not meant to substitute therapy, it is a self-help guidance that can be applied at home. LÄS MER