Sökning: "jämförelserna"

Visar resultat 1 - 5 av 133 uppsatser innehållade ordet jämförelserna.

  1. 1. Enhancement of a Power Line Information System by Combining BIM and LiDAR Data

    Master-uppsats, KTH/Lantmäteri – fastighetsvetenskap och geodesi

    Författare :Daniel Wollberg; [2024]
    Nyckelord :GIS; BIM; FME; CloudCompare; GIS; BIM; FME; CloudCompare;

    Sammanfattning : With the great ongoing energy transition in Sweden, Svenska Kraftnät (SVK) sees a huge need for investment in the Swedish transmission network and supporting IT- systems.  SVK has a great amount of collected laser data over the electric power transmission network however this data does not contain any semantic attribution that can be analyzed on broader information systems. LÄS MER

  2. 2. Performance comparison of WebGPU and WebGL in the Godot game engine

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Fakulteten för datavetenskaper

    Författare :Emil Fransson; Jonatan Hermansson; [2023]
    Nyckelord :Game Engine; Performance Overhead; Rendering; WebGPU; WebGL; Spelmotor; Prestandakostnader; Rendering; WebGPU; WebGL;

    Sammanfattning : Background. For rendering graphics on the web, WebGL has been the standard API to employ over the years. A new technology, WebGPU, has been set to release in 2023 and utilizes many of the novel rendering approaches and features common for the native modern graphics APIs, such as Vulkan. LÄS MER

  3. 3. 3D Estimation of Joints for Motion Analysis in Sports Medicine : A study examining the possibility for monocular 3D estimation to be used as motion analysis for applications within sports with the goal to prevent injury and improve sport specific motion

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Axel Persson; [2023]
    Nyckelord :;

    Sammanfattning : 3D joint estimation can be used to track bodies in areas such as entertainment, sports, biomedicine and surveillance to identify bodies from video streams and images. This is most commonly done with multi-view solutions but researchers are currently spending a large amount of resources into developing mono-view solutions. LÄS MER

  4. 4. How do ice hockey players in different divisions compare on executive functions? : A comparative study of athletes

    Master-uppsats, Umeå universitet/Institutionen för psykologi

    Författare :Calum James; [2023]
    Nyckelord :ice hockey; executive functions; inhibition; shifting; updating; ishockey; exekutiva funktioner; inhibering; kognitivt växlande; uppdatering;

    Sammanfattning : Previous investigations into executive functions among athletes, particularly in team sports, have reported greater functioning for those in the highest level of competition. One such sport that has received less attention in research is ice hockey. LÄS MER

  5. 5. Gamification- vad spelindustrin gör för omvärlden

    Kandidat-uppsats, Mittuniversitetet/Institutionen för naturvetenskap, design och hållbar utveckling (2023-)

    Författare :Ludvig Worge; [2023]
    Nyckelord :TikTok; Gamification; Octalysis; Drickraft.; TikTok; Gamification; Octalysis; Drickraft.;

    Sammanfattning : Syftet med uppsatsen är att undersöka hur TikTok arbetar med gamification isin design av sin mobila applikation. TikTok har haft en stor tillväxt under desenaste åtta åren och har toppat nedladdningslistorna globalt. LÄS MER