Sökning: "popular media"

Visar resultat 21 - 25 av 797 uppsatser innehållade orden popular media.

  1. 21. Datorspelares informationsintag : Den yttre och inre informationens påverkan på spelupplevelsen

    Kandidat-uppsats, Linnéuniversitetet/Institutionen för kulturvetenskaper (KV)

    Författare :Beatrix Dahlman; Sebastian Bengtsson; [2023]
    Nyckelord :Cognitive authority; Gaming communities; Information literacy; Information practices; Information seeking; Metagame; Video games; Video gaming; Datorspel; Datorspelande; Informationspraktiker; Informationssökning; Kognitiv auktoritet; Källkritik; Metagame; Spelgemenskaper;

    Sammanfattning : Video games are common hobbies today, and as such they have been studied withinthe field of LIS. However, video gaming is a wide subject, and therefore there still exists areas that have not yet been properly researched. LÄS MER

  2. 22. Sociala mediers påverkan på Generation Z : En kvantitativ studie om vad som primärt påverkar Generation Z konsumenter på sociala medier vid val av varumärke

    Kandidat-uppsats, Södertörns högskola/Företagsekonomi

    Författare :Frida Furst; Oliver Lindh; [2023]
    Nyckelord :Påverkar; Konsument; Varumärke; Sociala medier; Lojalitet; Generation Z;

    Sammanfattning : Purpose: The purpose of the study is to identify how Generation Z consumers are influenced by social media when choosing a brand, as they are the only generation that has grown up with the internet as a given. The study also aims to investigate the consumer behaviors that Generation Z have on social media. LÄS MER

  3. 23. Ett knapptryck bort från en manipulerad verklighet : En semiotisk analys av AR- och AI-filter i fotoredigeringsappar ämnade för sociala medier

    Kandidat-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Isa Landin; [2023]
    Nyckelord :Authenticity; filter; image manipulation; semiotic; social media.;

    Sammanfattning : In today's social media we see an increase in the use of filters, filters that can distort one's appearance and surroundings, making one wonder what is real and authentic. This essay will analyze two different apps intended for social media that use the popular automated editing tools; Augmented Reality(AR)- and Artificial Intelligence (AI), to find how easily accessible they are and whether the results seem authentic. LÄS MER

  4. 24. Unravelling the Motivations and Patterns of Newsletter Readers in Metropolitan Europe

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Andrea Enrici; Sean Boyle; [2023]
    Nyckelord :newsletter; news; digital journalism; uses and gratification theory;

    Sammanfattning : The rise of email newsletters as a popular means of engaging audiences has transformed the landscape of journalism and news dissemination. Marketers and news organisations alike have recognised the potential of newsletters as an effective way to reach and engage with their audiences. LÄS MER

  5. 25. Digital Forensic Analysis of Snapchat and BeReal : In Search of Artifacts

    Magister-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Philip Persson; [2023]
    Nyckelord :Digital Forensics; Snapchat; BeReal; Social media forensics;

    Sammanfattning : Snapchat and BeReal are popular social media platforms focused on photo sharing and instant messaging. A tool often used in police investigations is the analysis of communication, this includes different electronic devices and smartphone devices. LÄS MER