Sökning: "Animation"

Visar resultat 26 - 30 av 508 uppsatser innehållade ordet Animation.

  1. 26. Comparing User Interface Design Implementation between Cross-Platform and Native Mobile Applications : FlutterFlow versus Jetpack Compose

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Adrian Jonsson Sjödin; Alexander Lundqvist; [2023]
    Nyckelord :Cross-Platform; Native; Mobile development; Low-code; Jetpack Compose; FlutterFlow; User interface; Cross-Platform; Native; Mobilutveckling; Low-code; Jetpack Compose; FlutterFlow; Användargränssnitt;

    Sammanfattning : Smartphones have become indispensable in modern life, largely due to the vast array of apps that aim to simplify and enrich our daily experiences. Given the vast number of apps available, it's crucial to have a unique and user-friendly UI to stand out from the crowd. LÄS MER

  2. 27. Bringing Principles to Rigging for Animation : Teaching rigging within game development education

    Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologi

    Författare :Steven Ekbrand; [2023]
    Nyckelord :Rigging; Animation; Teaching; Pedagogy; Math anxiety;

    Sammanfattning : The subject of digital animation witnessed the indispensable role of rigging in enabling movement and functionality, particularly within the context of game development. While animation principles (Thomas & Johnston, 1995) form the foundation of this discipline, rigging principles remain somewhat elusive, lacking the same fundamental status even to this day. LÄS MER

  3. 28. Remembering how to walk - Using Active Dendrite Networks to Drive Physical Animations

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för fysik

    Författare :Klas Henriksson; [2023]
    Nyckelord :reinforcement learning; deep learning; physical animation; deep reinforcement learning; multi-task learning; multi-task reinforcement learning; machine learning; neural networks;

    Sammanfattning : Creating embodied agents capable of performing a wide range of tasks in different types of environments has been a longstanding challenge in deep reinforcement learning. A novel network architecture introduced in 2021 called the Active Dendrite Network [A. Iyer et al. LÄS MER

  4. 29. Deep Generative Modeling : An Overview of Recent Advances in Likelihood-based Models and an Application to 3D Point Cloud Generation

    Master-uppsats, Umeå universitet/Institutionen för matematik och matematisk statistik

    Författare :Shams Methnani; [2023]
    Nyckelord :;

    Sammanfattning : Deep generative modeling refers to the process of constructing a model, parameterized by a deep neural network, that learns the underlying patterns and structures of the data generating process which produced the samples in a given dataset, in order to generate novel samples that resemble those in the original dataset. Deep generative models for 3D shape generation hold significant importance to various fields including robotics, medical imaging, manufacturing, computer animation and more. LÄS MER

  5. 30. Static or Dynamic: An experimental study : The Impact of animation principles on user engagement on LinkedIn

    Kandidat-uppsats, Jönköping University/Tekniska Högskolan

    Författare :Stina Freid; Alexandra Gredeus Ampuero; [2023]
    Nyckelord :Engagement; Motion Graphics; 12 Basic Animation Principles; Digital Marketing; LinkedIn; Social Networking Sites; Organic Posts; Nudges; Dynamic Posts; and Static Posts;

    Sammanfattning : Engagement. This has become a key concept in the field of marketing. The concept of "engagement" is utilized to describe the way users instantly engage with brands using clicks, reactions, comments, and sharing. Brands and advertisers utilize media platforms to increase brand awareness and create customer-engaging content. LÄS MER