Sökning: "Mobile application"

Visar resultat 41 - 45 av 1629 uppsatser innehållade orden Mobile application.

  1. 41. Counterfeit product grouping - a cluster ensemble approach

    Master-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Jency Raj; Ramu Satheesh; [2023]
    Nyckelord :Machine Learning; Deeplearning; Image analysis; Data science;

    Sammanfattning : he need for the development and use of efficient and reliable Anticounterfeit techniques in the manufacturing industry and online trading has recently increased tremendously. Flooding counterfeit products in the international market have several adverse social and economic impacts globally. LÄS MER

  2. 42. Cell Tower Localization using crowdsourced measurments

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Carlos Escandón Álvarez; [2023]
    Nyckelord :Cell Tower Geolocation; Crowdsourced Measurements; Positioning; Machine Learning; Neural Networks;

    Sammanfattning : This thesis explores the application of a neural network approach to cell tower localization using crowdsourced measurements. The deployment of cell tower infrastructure has been increasing exponentially in recent times as it is a crucial element of mobile communications. LÄS MER

  3. 43. Designing for usability and user engagement : Evaluating the combination of competitive, parallel and iterative design process for higher usability and user engagement in a safety-oriented mobile application

    Master-uppsats, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Pontus Sundgren; [2023]
    Nyckelord :ux; ui; design; usability; user engagement;

    Sammanfattning : Usability plays an important role in user-experience design and when designing for usability it is necessary that a suitable design process is planned and executed. A question designers may have experienced is "what is the best design process for this project?" when in reality, the best design process is a combination of several design processes. LÄS MER

  4. 44. Utveckling av en mobilapplikation för rehabilitering av böjsenskador

    Kandidat-uppsats, KTH/Medicinteknik och hälsosystem

    Författare :Simon Ander; Wille Valo; [2023]
    Nyckelord :Android; iOS; Java; Swift; Android; iOS; Java; Swift;

    Sammanfattning : Böjsenor är senor i fingrarna som är kopplade till underarmens muskler. De läker långsamt efter en skada och kan därför gå av efter en reparation om patienten tränar för mycket eller för tungt. Vid för lite träning fastnar senan i omgivande vävnad och fingret blir stelt. LÄS MER

  5. 45. Exploring Persuasive Design Elements in Duolingo

    Master-uppsats, Uppsala universitet/Institutionen för informatik och media

    Författare :Yiqin Wang; [2023]
    Nyckelord :Persuasive design; mobile-assistant language learning; gamification; rewards; streaks; notifications; motivation; user experience;

    Sammanfattning : With the widespread use of portable digital devices, especially smartphones, learning a new language has become a popular trend in the age of globalization. Amongst mobile-assistant language-learning applications, Duolingo is widely used and employs persuasive design techniques to inspire and encourage users to acquire new linguistic skills. LÄS MER