Sökning: "Sound levels"
Visar resultat 16 - 20 av 263 uppsatser innehållade orden Sound levels.
16. Does an increase in adaptive audio lead to an increase in perceptual realism in first-person games?
Kandidat-uppsats, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleSammanfattning : When striving for realism in first-person games, the use of sampled audio has been frequent, and it is often argued that a higher level of auditory authenticity will lead to an increased realism.However, in this paper, it is argued that, for the purpose of realism, attention should instead be directed at making players themselves a more contributing factor to how sound is perceived; the more the audio of a game changes with, or adapts to, player input, the more realistic it should be perceived. LÄS MER
17. Designing nonverbal utterances by nonhuman characters : How clearly can emotions and characteristics be conveyed?
Kandidat-uppsats, Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälleSammanfattning : This research seeks to explore the concept of voice design, specifically voice design for non-human characters that do not communicate using words. The idea was to mimic the vocal contours of human non-verbal vocal expression with a synthesizer to achieve emotional clarity, as well as make it sound less like a machine and more like a fleshed-out character. LÄS MER
18. Design, Modeling, and Testing of a Force Feedback Haptic Device for Simulated Robot Interaction
Master-uppsats, Linköpings universitet/Institutionen för systemteknikSammanfattning : Haptic feedback is a growing phenomenon that incorporates the sense of touch through tactile sensations such as vibrations, electrical signals, air pressure, and sound waves or through force feedback, which employs torques and/or forces to replicate the pressure and weight of a simulated object. Utilizing haptic technology establishes a communication bridge between the user and the technical component, enhancing the user's understanding of the technical component's surroundings. LÄS MER
19. Stable diffusion for HRIR extrapolation : A novel approach with deep learning
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : Humans perceive and interact with their environment through a multitude of sensory channels. Among these, hearing plays a pivotal role, enabling humans to effectively navigate their surroundings. LÄS MER
20. Musiklärarstudenters erfarenheter av hörselvårdsutbildning vid högre utbildning och praktik : ”Man har bara en hörsel…”
Uppsats för yrkesexamina på avancerad nivå, Linnéuniversitetet/Institutionen för musik och bild (MB)Sammanfattning : According to research and authorities both young people and musicians are in need of hearing health knowledge in order to protect their own hearing. The purpose of this study was to investigate music teacher trainees’ experiences and thoughts concerning hearing health education at their music teacher programmes and internships. LÄS MER