Sökning: "User Centered Design"

Visar resultat 1 - 5 av 493 uppsatser innehållade orden User Centered Design.

  1. 1. Gamification in Secondary Education - A User-Centered and Interdisciplinary Approach

    Master-uppsats, Göteborgs universitet/Graduate School

    Författare :Izabella Jedel; [2020-07-22]
    Nyckelord :;

    Sammanfattning : The present study concerns an innovative approach to education; applying game elements as a blended learning strategy in secondary education. An exploratory case study of a gamified mathematics course in a secondary school in Sweden was conducted. LÄS MER

  2. 2. Familjeportalen 2.0 – en praktisk fallstudie i att utveckla en offentlig e-tjänst utifrån användarcentrerade metoder

    Kandidat-uppsats, Malmö universitet/Fakulteten för teknik och samhälle (TS)

    Författare :Linda Larsson; [2020]
    Nyckelord :Offentlig e-tjänst; medborgarcentrerad process; användarcentrerade metoder; interaktionsdesign; fallstudie; användbarhetstester;

    Sammanfattning : Den här studien undersöker hur användarcentrerade metoder inom interaktionsdesignprocessen kan involvera medborgare i utvecklingen av offentliga e-tjänster. Genom en praktisk fallstudie på en befintlig offentlig e-tjänst, kallad Familjeportalen, kan studien bidra med en större förståelse för hur användbarheten i offentliga e-tjänster kan utvecklas och förbättras utifrån en medborgarcentrerad synvinkel. LÄS MER

  3. 3. Control your home with augmented reality

    Master-uppsats, Lunds universitet/Ergonomi och aerosolteknologi

    Författare :Daniel Tovesson; [2020]
    Nyckelord :Augmented reality; Internet of Things; Smart homes; ARKit; Interaction design; User-Centered Design; Technology and Engineering;

    Sammanfattning : As connected devices, or Internet of Things (IoT), are becoming increasingly more common in our homes we need a way to control them remotely. Remote control can be achieved with native applications created by the providers of these IoT devices which can result in you needing several applications to control your IoT devices. LÄS MER

  4. 4. Employing gamification to support sustainable food consumption : Analysis and Redesign of the Too Good To Go mobile app

    Master-uppsats, Umeå universitet/Institutionen för informatik

    Författare :Thu Huong Nguyen; [2020]
    Nyckelord :consumer food waste; food interaction; persuasive design; green consumption; green design; green food technology; behavioral change; behavioral intervention; gamification; behavioral design; green gamification;

    Sammanfattning : An estimated 1.3 billion tons of food is lost or wasted every year, adding to the growing problem of CO2 emissions and global warming. Consequently, there is an urgent need to address this issue. LÄS MER

  5. 5. Design of a workstation for teleoperated forwarders : Exploring the future work within forestry

    Uppsats för yrkesexamina på avancerad nivå, Luleå tekniska universitet/Institutionen för ekonomi, teknik och samhälle

    Författare :Tobias Persson; [2020]
    Nyckelord :Teleoperation; Telepresence; Remote Control; Forest Machines; Forwarder; Human Centered Design; Human-centered design; Driver Environment; Industrial Design Engineering; Future Work; User Experience; UX; UI; Master thesis; Fjärrstyrning; Telenärvaro; Distanskontroll; Skogsmaskiner; Skotare; Användarcentrerad Design; Förarmiljö; Teknisk Design; Framtida Arbete; Användarupplevelse; Examensarbete;

    Sammanfattning : This thesis work has been the result of a five-year Industrial Design Engineering education at Luleå University of Technology. The project has investigated the possibilities of teleoperating forest machines using a human-centered design approach. The work has been conducted for Skogforsk, which is the Swedish institute for forestry. LÄS MER