Sökning: "people tracking"

Visar resultat 21 - 25 av 191 uppsatser innehållade orden people tracking.

  1. 21. Emotion AI in Mental Healthcare : How can affective computing enhance mental healthcare for young adults?

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Nassim Sheykholeslami; [2022]
    Nyckelord :Artificial Intelligence; Emotion AI; Affective Computing; Machine Learning; Mental Health; Digital Mental Health Applications; mHealth; Anxiety; Depression; Psychological Therapy; COVID-19; Artificiell intelligens; känslobaserad AI; affektiv databehandling; maskininlärning; psykisk hälsa; digitala tillämpningar för psykisk hälsa; mHälsa; ångest; depression; psykologisk terapi; COVID-19;

    Sammanfattning : There has been a stigma attached to mental health for years, with many people afraid to seek help from mental health professionals due to negative stereotypes about those seeking help. Young adults in particular are still reluctant in regards to seeing a therapist since they are ashamed, do not want to show weakness or they perceive their need for therapy as low. LÄS MER

  2. 22. Digital natives and parental surveillance: A qualitative study of parenting practices and child surveillance technology

    Master-uppsats, Lunds universitet/Sociologiska institutionen; Lunds universitet/Sociologi

    Författare :Etta Meyer Qvarnström; [2022]
    Nyckelord :surveillance; control; parenting; location tracking; child development; trust; Social Sciences;

    Sammanfattning : The thesis sets out to explore how surveillance technology is affecting modern parental practices. Based on 12 in-depth interviews with parents of children aged 10-17, technological surveillance and parenting are studied. LÄS MER

  3. 23. Streaming as a Virtual Being : The Complex Relationship Between VTubers and Identity

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Anna Birna Turner; [2022]
    Nyckelord :vtuber; livestreaming; streaming; twitch; motion capture; identity;

    Sammanfattning : The boundary between offline and online worlds is rapidly shrinking with improvements in technology. Virtual Youtubers (VTubers) have emerged in recent years as a new Twitch streaming phenomenon. Replacing the use of webcams, VTubers obscure their true physical appearance and instead choose to represent themselves through a fictional character. LÄS MER

  4. 24. Design and implementation of an Endless Runner as an Exergame

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Elias Törnquist; [2022]
    Nyckelord :Exergames; Skeletal-tracking; Physical Activity; Mediapipe; Godot;

    Sammanfattning : The world's population has grown sedentary during the past one to two decades, with increased time spent sitting and laying down both during work hours and free time spent at home. For people that find normal exercise boring, exergames can be an attractive alternative. LÄS MER

  5. 25. Collection of game states during a Megagame

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Albin Axby; [2022]
    Nyckelord :QR; Raspberry Pi; Computer Vision; RFID; Megagame;

    Sammanfattning : To study communication between people about solutions to combat climate change a megagame was created. The megagame is played like a boardgame with multiple boards which various pieces can be placed on. Players play different communities like farmers, elderly and politicians. To study the game the board needs to be tracked. LÄS MER