Sökning: "physical interface"

Visar resultat 1 - 5 av 283 uppsatser innehållade orden physical interface.

  1. 1. The use of retail self checkout systems and its influence on the experiences of the Swedish shopper

    Kandidat-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Författare :Pontus Berg Nordström; Kin Lok Lee; [2023]
    Nyckelord :Self-service technology SST ; User satisfaction; Human Computer Interaction HCI ; Information and Communication Technology ICT ; Service Quality; Consumer attitudes; Technological Innovation; Supermarkets; Retailing.;

    Sammanfattning : Traditional retail with personal service is becoming scarce. The personal interaction is replaced with self service alternatives, and the consumer is now seen as a co-service producer. LÄS MER

  2. 2. Enabling cyber-physical system for manufacturing systems using augmented reality

    Magister-uppsats, Högskolan i Skövde/Institutionen för ingenjörsvetenskap

    Författare :Pablo Beigveder Durante; [2023]
    Nyckelord :Augmented reality; IoT; big data; sustainable manufacturing; industry 4.0;

    Sammanfattning : This project focuses on addressing the challenges faced by manufacturing lines such as complexity and flexibility through the integration of Augmented Reality (AR), Internet of Things (IoT), and Big Data technologies. The objective is to develop a framework that enhances the efficiency, flexibility, and sustainability of manufacturing processes in the context of Industry 4. LÄS MER

  3. 3. Stepwise Teleportation as an Alternative to Continuous Motion in Virtual Reality

    Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Anna Wästling; [2023]
    Nyckelord :Virtual reality; Locomotion; Cybersickness; Disorientation; Continuous movement; Stepwise teleportation;

    Sammanfattning : In the locomotion design space, artificial locomotion is most commonly used when navigating virtual spaces larger than the physical space provided. Some significant challenges to the use of artificial locomotion are however cybersickness and disorientation. LÄS MER

  4. 4. Lokala plattformar i en global värld : En kvalitativ studie om upplevd trovärdighet på delningsplattformar

    Kandidat-uppsats, Umeå universitet/Institutionen för informatik

    Författare :Leo Årebrand Lindkvist; Gabriel Miiro; [2023]
    Nyckelord :Lokala plattformar; delningsplattformar; kvalitativ studie; upplevd trovärdighet; UX; UI; användarupplevelse; gränssnitt; digital medieproduktion; think-aloud; användartest; användarintervju;

    Sammanfattning : Through digital sharing platforms users can rent, exchange, rideshare and sell items without having to go to a physical marketplace. Although these sharing platforms have global reach, they don’t provide services in smaller cities, towns, and villages. LÄS MER

  5. 5. Moving Beyond Two Dimensions : An Evaluation of Four Different Three-Dimensional Locomotion Interfaces for Virtual Reality

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Erik Meurk; [2023]
    Nyckelord :virtual reality; locomotion; three dimensional; virtuell verklighet; rörelse; tre dimensioner;

    Sammanfattning : This paper presents a comparative evaluation of four 3D locomotion interfaces in virtual reality: Slider, Teleport, Point & Tug, and Arm-Cycle. The study employed a mixed methods approach to assess their performance using a token-collecting task in a virtual environment with obstacles, focusing on efficiency, spatial awareness, usability, task load, presence, and cybersickness. LÄS MER