Sökning: "recreate"
Visar resultat 21 - 25 av 315 uppsatser innehållade ordet recreate.
21. Dynamisk vegetationsbyggnad i en folkparksmiljö : ett gestaltningsförslag för Folkets park i Lomma
Master-uppsats, SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Sammanfattning : Folkets hus och parker är en del av svensk parkhistoria. Parkerna var tillägnade arbetarklassen under 1900-talet och de skapade möjligheter för sociala möten, kultur och nöjen. Det här arbetet fokuserar på Lomma Folkets park, som ursprungligen var en levande park med växtlighet och mänsklig aktivitet. LÄS MER
22. Calculating Value-at-Risk under the G-Normal distribution. : Applied with Swedish data.
Kandidat-uppsats, Uppsala universitet/Nationalekonomiska institutionenSammanfattning : Value–at–Risk (VaR) since its birth at JPMorgan in the 1990s, has become widely adopted by first and foremost the financial industry, but in later days regulatory authorities as a way of calculating downside risk. The subject in hand has led to numerous attempts by both the industry as well as scholars to find the perfect settings to calculate VaR. LÄS MER
23. Fog detection using an artificial neural network
Master-uppsats, Lunds universitet/Matematisk statistikSammanfattning : This project studies a method of image-based fog detection directly from a camera without using the transmissometer. Fog can be detected using transmissometers which could be a very costly approach. This thesis presents an image-based approach for fog detection using Artificial Neural networks. LÄS MER
24. Optimering av en flytande vindkraftspark
Kandidat-uppsats, Uppsala universitet/MaterialteoriSammanfattning : This paper presents a study on the optimization of floating offshore wind farms. The aim of this study is mainly to create a tool that can help determine the most profitable layout option for the floating offshore wind power company Windeed. LÄS MER
25. Performance Analysis of a Godot Game-Agnostic Streaming Tool
Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Institutionen för datavetenskapSammanfattning : Background. Streaming games is traditionally done with video and audio both for watching on websites like Twitch and YouTube or playing via cloud gaming services. Streaming with video and audio requires good internet speeds to be of satisfactory quality therefore compression algorithms are used. LÄS MER