Sökning: "web multiplayer"

Visar resultat 1 - 5 av 12 uppsatser innehållade orden web multiplayer.

  1. 1. Minimator: A Serious Game on Zero-Day Markets

    Master-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Ehud Cseresnyes; Hans Sharma; [2022]
    Nyckelord :serious games; zero-days; zero-day markets; exploits; vulnerabilities; game theory; design science; cyber warfare; cyber conflict; national security; software security;

    Sammanfattning : Zero-days are vulnerabilities that the software vendor does not know about and thus cannot provide a patch for. Their value has caused markets to develop, divided by the purchase intention. This thesis focuses on the white and grey markets, that is those buying to patch and those buying to exploit. LÄS MER

  2. 2. Multiplayer entertainment on short-haul flights

    Master-uppsats, Lunds universitet/Innovation

    Författare :Arvid Berntsson; Christian Sidemo; [2022]
    Nyckelord :aviation; game; ux; user research; entertainment; digital product development; passenger; multiplayer; design sprint; Hi-Fi prototyping; HTML5; React; Phaser3; Technology and Engineering;

    Sammanfattning : As technology advances and traditional ways of entertainment now can be found in the palm of one’s hand, the consumer expectations are higher than ever. This has created a greater demand by airline passengers for varied entertainment options on their flights. LÄS MER

  3. 3. Compiling SDL Multiplayer Games to WebAssembly with Emscripten for use in Web Browsers

    M1-uppsats, KTH/Hälsoinformatik och logistik

    Författare :Oscar Falkmer; Martin Norrman; [2022]
    Nyckelord :Webassembly; WASM; Emscripten; C; web application; web server; WebSocket; SDL; SDL_Net; compiling; Webassembly; Wasm; Emscripten; C; webbaplikation; webbserver; WebSocket; SDL; SDL_Net; kompilera;

    Sammanfattning : Collecting and deploying online games made by inexperienced developers can behard. This is something KTH (Royal Institute of Technology) has a problem withpertaining to a course involving SDL and SDL_Net programming. A good solutionto this problem is to host these games on a website. LÄS MER

  4. 4. Recruit – an Adaptable Recruitment Platform

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Amanda Heynes; Ina Rickman; [2021]
    Nyckelord :Amazon Web Services; API; Microservices; Game; Recruitment.; Amazon Web Services; API; Mikrotjänster; Spel; Rekrytering.;

    Sammanfattning : The rapid growth of the tech industry has led to a deficiency of qualified developers. Employing developers with adequate skills requires accurate assessments of the candidates. Today, an abundance of tools exists that companies can use in their recruitment processes. LÄS MER

  5. 5. Managing objects and events in a distributed user interface : by further extending a framework that can be used when developing a multiplayer game

    Master-uppsats, Linköpings universitet/Interaktiva och kognitiva system

    Författare :Wallentin Rosén; [2021]
    Nyckelord :Distributed user interface; web framework;

    Sammanfattning : As more and more research are carried out in the field of distributed user interface some aspects of the it are still missing.In this report I will propose a method to how we can manage distributed objects and events in a distributed user interface environment that is suitable for a developer. LÄS MER