Sökning: "3D Scene"

Visar resultat 11 - 15 av 160 uppsatser innehållade orden 3D Scene.

  1. 11. Structure from Motion with a Neural Network

    Master-uppsats, Lunds universitet/Matematik LTH

    Författare :Jiarong Gong; [2023]
    Nyckelord :Technology and Engineering;

    Sammanfattning : This project delves into the 3D reconstruction of both single and multiple rigid motions, examining the potential of deep learning methods, such as that proposed by Moran et al., to supplant traditional geometry-based approaches. The project is structured into two main parts. LÄS MER

  2. 12. Humans in the wild : NeRFs for Dynamic Scenes Modeling from In-the-Wild Monocular Videos with Humans

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Sanvito Alessandro; [2023]
    Nyckelord :Clothed Human Reconstruction; Neural Rendering; Neural Radiance Fields; Scene Reconstruction; Computer Vision; Clothed Human Reconstruction; Neural Rendering; Neural Radiance Fields; Scene Reconstruction; Computer Vision;

    Sammanfattning : Recent advancements in computer vision have led to the emergence of Neural Radiance Fields (NeRFs), a powerful tool for reconstructing photorealistic 3D scenes, even in dynamic settings. However, these methods struggle when dealing with human subjects, especially when the subject is partially obscured or not completely observable, resulting in inaccurate reconstructions of geometries and textures. LÄS MER

  3. 13. CET Viewer : Visualisering och interaktion med 3D-miljöer på multi-touch skärm

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Victor Niskala; [2023]
    Nyckelord :3D; multi-touch; interaction design; OpenGL; 3D; multi-touch; interaktionsdesign; OpenGL;

    Sammanfattning : Detta arbete har utforskat möjligheterna att exportera en ritning gjord i programvaran CET Designer och importera den i en iPad-applikation där man kan interagera med modellen i 3D med hjälp av enhetens multi-touchgränssnitt. Exporten gjordes till formaten obj och mtl med hjälp av CET Designers egna programmeringsspråk, CM. LÄS MER

  4. 14. Enhancing Autodesk Maya´s rendering capabilities: : Development and integration of a real-time render plug-in incorporating the extended feature of Toon-Shading

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Zannie Karlsson; Liye Yan; [2023]
    Nyckelord :Software prototyping; Cel-shading; Shading algorithm; 3D-computer graphics; Non-photorealistic rendering technique;

    Sammanfattning : Background- Autodesk Maya is by its long existence one of the most established 3D-modeling software that enables users to create meshes and the software can handle a majority of processes associated with graphic models, animation, and rendering. Although there are arguably different third-party plug-ins that can be used to enhance the efficiency of Maya. LÄS MER

  5. 15. Individual Layer Scaling and Redundancy Reduction of Singleshot Multiplane Images for View Synthesis

    Master-uppsats, Lunds universitet/Matematik LTH

    Författare :Max Bergfelt; [2023]
    Nyckelord :MPI; multiplane images; view synthesis; rendering; computer vision; unity; Mathematics and Statistics;

    Sammanfattning : Image-based rendering for view synthesis is a field within computer vision that has seen a growing number of research activity within the past few years, much due to deep learning techniques emerging, allowing researchers to re-format view synthesis as a learning problem. The multiplane image (MPI) is a recently proposed learning-based layered 3D representation, created from one or a few input images for the purpose of rendering novel views. LÄS MER