Sökning: "Spelfulla upplevelser"
Hittade 1 uppsats innehållade orden Spelfulla upplevelser.
1. Hur Habitica stödjer de psykologiska behoven autonomy, competence och connectedness för bibehållen motivation : En kvalitativ studie av den digitala uppgiftshanteraren Habitica, gamification och inre motivation
Kandidat-uppsats, Södertörns högskola/MedieteknikSammanfattning : The task manager Habitica was studied to explain 1) How Habitica motivates by satisfying the psychological needs identified by SDT and 2) Why users keep using Habitica. Based on theories of gamification, motivation and the theoretical framework METUX an interview study was conducted with 10 participants followed by a thematic analysis. LÄS MER
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