Sökning: "Unity game engine"
Visar resultat 6 - 10 av 77 uppsatser innehållade orden Unity game engine.
6. Math Visualizations in VR
Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologiSammanfattning : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. LÄS MER
7. Virtual Reality over the Internet : An experimental study of common countermeasures when using VR applications over the Internet
Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskapSammanfattning : Currently, there is a lack of research behind the security of Virtual Reality against fingerprinting attacks and how these affect the Quality of Experience (QoE) and Quality of Service (QoS) for a user. With practical testing in a game which implements traffic shaping methods as security defences, this thesis aims to take the first step towards changing this. LÄS MER
8. The collider tool project
Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskapSammanfattning : The emphasis on making game development more accessible to novice users is becoming increasingly more common. Gone are the days when game development was a pursuit only available for those with a broad programming background or extensive technical skills. LÄS MER
9. Evaluating the Performance of Android and Web Applications for the 2048 Game : Using Firebase
Kandidat-uppsats, Blekinge Tekniska HögskolaSammanfattning : Background: In the rapidly evolving field of game development, the demand for diverse platform support is increasingly significant. This thesis explores the creation of a Unity-based game compatible with both Web and Android platforms, addressing the rising need for cross-platform gaming experiences. LÄS MER
10. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity
Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologiSammanfattning : This thesis investigates designing and implementing a peer-to-peer (P2P) networking frameworkfor Unity, a popular game engine, intending to offer a scalable and efficient solution forconstructing networked multiplayer games. The research covers an analysis of a P2P networkarchitecture, transport layer protocols, challenges in NAT traversal, and peer list management. LÄS MER