Sökning: "Unity game engine"

Visar resultat 6 - 10 av 77 uppsatser innehållade orden Unity game engine.

  1. 6. Math Visualizations in VR

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Abraham Al-bashki; Ahmed Oogle; [2023]
    Nyckelord :;

    Sammanfattning : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. LÄS MER

  2. 7. Virtual Reality over the Internet : An experimental study of common countermeasures when using VR applications over the Internet

    Kandidat-uppsats, Linköpings universitet/Institutionen för datavetenskap

    Författare :Max Wetterström; Patric Rönn; [2023]
    Nyckelord :Virtual Reality; VR; Padding; Delay; VPN; QoS; QoE; Countermeasures; Cybersecurity; Fingerprinting; Traffic Analysis;

    Sammanfattning : Currently, there is a lack of research behind the security of Virtual Reality against fingerprinting attacks and how these affect the Quality of Experience (QoE) and Quality of Service (QoS) for a user. With practical testing in a game which implements traffic shaping methods as security defences, this thesis aims to take the first step towards changing this. LÄS MER

  3. 8. The collider tool project

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :August Hedén; Emil Wessman; [2023]
    Nyckelord :Tools programming; visual programming; mesh modification; Unity 3D game engine;

    Sammanfattning : The emphasis on making game development more accessible to novice users is becoming increasingly more common. Gone are the days when game development was a pursuit only available for those with a broad programming background or extensive technical skills. LÄS MER

  4. 9. Evaluating the Performance of Android and Web Applications for the 2048 Game : Using Firebase

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Om Tejaswini Kokatam; Pavithra Reddy Pulimi; [2023]
    Nyckelord :Web application; Android application; Firebase; Unity; Test lab; Performance;

    Sammanfattning : Background: In the rapidly evolving field of game development, the demand for diverse platform support is increasingly significant. This thesis explores the creation of a Unity-based game compatible with both Web and Android platforms, addressing the rising need for cross-platform gaming experiences. LÄS MER

  5. 10. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity

    Kandidat-uppsats, Högskolan i Halmstad/Akademin för informationsteknologi

    Författare :Jakob Forsbacka; Gustav Sollenius; [2023]
    Nyckelord :P2P; Networking; MMOG; Scalability; Multiplayer; Game; NAT Transversal; Unity; Framework; TCP; UDP; RUDP; Transport layer protocols; RPC; Interest Management; Dead Reckoning;

    Sammanfattning : This thesis investigates designing and implementing a peer-to-peer (P2P) networking frameworkfor Unity, a popular game engine, intending to offer a scalable and efficient solution forconstructing networked multiplayer games. The research covers an analysis of a P2P networkarchitecture, transport layer protocols, challenges in NAT traversal, and peer list management. LÄS MER