Sökning: "Web animation"

Visar resultat 1 - 5 av 22 uppsatser innehållade orden Web animation.

  1. 1. Comparing User Interface Design Implementation between Cross-Platform and Native Mobile Applications : FlutterFlow versus Jetpack Compose

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Adrian Jonsson Sjödin; Alexander Lundqvist; [2023]
    Nyckelord :Cross-Platform; Native; Mobile development; Low-code; Jetpack Compose; FlutterFlow; User interface; Cross-Platform; Native; Mobilutveckling; Low-code; Jetpack Compose; FlutterFlow; Användargränssnitt;

    Sammanfattning : Smartphones have become indispensable in modern life, largely due to the vast array of apps that aim to simplify and enrich our daily experiences. Given the vast number of apps available, it's crucial to have a unique and user-friendly UI to stand out from the crowd. LÄS MER

  2. 2. Tillgänglig design med IDT som guide : praktiska för- och nackdelar vid framtagandet av en informativ kortfilm

    Kandidat-uppsats, Blekinge Tekniska Högskola

    Författare :Jasna Dizdarevic; Kevelin Fernlund; [2022]
    Nyckelord :Visuell design; inklusiv design; grafisk design; animation; detaljplaneprocesser; kommunala myndigheter; infographics; IDT;

    Sammanfattning : Denna artikel utforskar hur Inclusive Design Toolkit (IDT) kan underlätta för designers att ta fram tillgänglig design. För att testa för- och nackdelar med IDT, användes instruktioner, riktlinjer och verktyg från inclusivedesigntoolkit.com för att ta fram en animerad kortfilm. LÄS MER

  3. 3. Analysing methods for visualizing time-series datasets in open-source web mapping

    Master-uppsats, Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskap

    Författare :Viggo Lunde; [2022]
    Nyckelord :Geography; GIS; spatio-temporal; time-series open source; webmap; Earth and Environmental Sciences;

    Sammanfattning : Geography is the study of knowledge in a given location, and history is the study of knowledge over time. The combination of changes over time has always been challenging to visualize in maps. LÄS MER

  4. 4. Enabling Smartphones to act as IoT Edge Devices via the Browser-based ’WebUSB API’ : The future of the browser and the smartphone in home electronics IoT systems

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Ruben Lindström; [2021]
    Nyckelord :IoT; Edge Device; Smartphone; WebUSB API; Browser; Home Electronics; IoT; Edge Device; Smartphone; WebUSB API; Webbläsare; Hemelektronik;

    Sammanfattning : This degree project proposes a novel architecture for IoT systems, utilizing smartphones as edge devices and running the value-creating software such as preprocessing, anomaly detection, and deriving data-based insights in the web browser as opposed to natively on the device. Utilizing the smartphone as an edge device reduces cost of adoption for IoT technologies since less hardware has to be included in the system compared to bundling a device for processing with the system. LÄS MER

  5. 5. Improving the sustainability of household -Decision making while purchasing appliances

    Master-uppsats, Linnéuniversitetet/Institutionen för design (DE)

    Författare :Yuqi Xia; [2021]
    Nyckelord :Sustainability knowledge; Decision-making; Sustainable behavior; Service design; Web animation;

    Sammanfattning : With the promotion of the 2030 sustainable development goals, more and moreEuropean countries started to highlight them in society, many European people alsoshowed that they are willing to purchase sustainable products, but theenvironmentally conscious consumers rarely translate “green” concerns andintentions into actual purchase behavior. This project is aimed to provide consumerswith comprehensive information about the products and find out the solution toencourage choosing sustainable products while purchasing home appliances. LÄS MER