Sökning: "game developer experience"
Visar resultat 1 - 5 av 20 uppsatser innehållade orden game developer experience.
1. Getting Mortdogged : How high-ranking players experience randomness in Teamfight Tactics (TFT)
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This bachelor thesis seeks to find out what players’ experiences with randomness in Teamfight Tactics (TFT) are like, what makes these experiences good and bad, and what a game developer can learn from them. TFT and Auto-Battlers in general are a topic that has not seen much research despite their immense popularity since their inception. LÄS MER
2. How to achieve aesthetic unity in traditional 3D action game
Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : The notion of aesthetic unity has garnered substantial attention within the realm of contemporary art, particularly in the domains of film and gaming. These creative mediums encompass a multitude of design elements, making the pursuit of aesthetic unity all the more crucial. LÄS MER
3. VR Touch - Toolkit : Skapandet av ett nytt VR-verktyg för användandet av haptisk feedback och visualisering
Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för teknik och estetikSammanfattning : Denna undersökning belyser varför beröring är ett viktigt sinne för att stärka VR-upplevelser. Genom att använda beröring som metod för att utforska fysiska egenskaper har vi skapat endigital gestaltning som demonstrerar hur denna unika förmåga kan användas. LÄS MER
4. Having the right pedigree? A caste study of an American Mobile game developer’s transition to an indie business model.
Master-uppsats, Göteborgs universitet/Graduate SchoolSammanfattning : The overall purpose of this study was to better understand the transition of a mobile games developer from a Co-Development business model to an Independent one by harnessing the framework of institutional logics. The paper is based on a case study of an American Mobile Game developer with operations in several geographical regions across the world. LÄS MER
5. Developing Models For The Purpose Of Understanding Legacy Systems
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : In the context of this thesis, legacy systems refer to old computer programs that are highlyvaluable to a company. Maintaining these legacy systems is costly and can consume up to 80%of companies’ budgets [1]. Understanding legacy systems is essential when maintaining them,which consumes large parts of companies’ budgets. LÄS MER