Sökning: "interactive features"

Visar resultat 21 - 25 av 149 uppsatser innehållade orden interactive features.

  1. 21. Utilizing Input Simulation for Video Game Test Automation : A Case Study

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Auguste Jerlström; [2022]
    Nyckelord :Input Simulation; Interaction Simulation; User Interface; Test Automation; Quality Assurance;

    Sammanfattning : In typical software projects, it is common that half of the development time and cost is spent on testing the software. Software Test Automation is an area that has been rapidly expanding in recent years because of its capacity to test features rapidly and efficiently, but in the Video Game industry, this concept is still in its infancy and common practices are still being developed. LÄS MER

  2. 22. Vad förmedlar logotypen? : En designstudie

    Kandidat-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Författare :Linnea Takman; [2022]
    Nyckelord :Logo design; Design elements; Design features; Color; Shape; Associations; Confidence; Attitude; Logotypdesign; Designelement; Designegenskaper; Färg; Form; Associationer; Förtroende; Attityd;

    Sammanfattning : Idag väljer allt fler varumärken att förändra designen i sina logotyper, något som orsakat starka reaktioner hos konsumenterna. Genom logotypens visuella element, såsom färg och form, kan känslor, som bland annat hoppfullhet och förtroende, samt associationer till specifika föremål eller företeelser, framkallas hos konsumenterna. LÄS MER

  3. 23. User consumptions behavior of interactive video platform - A reflective study of Douyin as an E-commerce Platform

    Magister-uppsats, Lunds universitet/Institutionen för informatik

    Författare :Borges Jose Joaquim Paindane; Xiaoqian Lu; [2022]
    Nyckelord :Interactive Video; E-commence Platform; Douyin; Social Media; Consumption Behavior.; Business and Economics;

    Sammanfattning : Because of the versatility of technological influence and the rapid development of digitalization, interactive social media, such as Tik Tok and Douyin, have brought more consumption possibilities to the market. These social media are merging to innovate some new consumption behaviors by using interactive content to save costs and give users more value. LÄS MER

  4. 24. UpYours : Translating Human Values To Design Features In Digital Platform

    Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Maida Sijaric; [2022]
    Nyckelord :Application; Circular economy; Consumers; Human-computer interaction; Incentives; Interaction design; Values; Platform; Sustainability; Upcycling;

    Sammanfattning : This paper introduces the application UpYours as a way to investigate how the field of Interaction Design can be utilized in three ways: 1) propose a waste management solution; 2) facilitate an easier upcycling process to enhance the potential of individual upcycling; 3) raise awareness and shift consumers' perspectives about unwanted items. The design process, a modified version of the double diamond, of creating this digital prototype is used for an Interaction Design evaluation. LÄS MER

  5. 25. Designing a second screen application to assist streamers increase live stream interactivity

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :David Irén; [2022]
    Nyckelord :Second Screen; User Experience; Interaction Design; Mobile application; Streaming;

    Sammanfattning : Live streaming has become an increasingly popular form of entertainment, more and more people are trying to enter the live streaming space. Because of this, it becomes more difficult to stand out as a streamer. A recommended way to retain viewers and grow as a streamer is to be interactive during the stream. LÄS MER