Sökning: "interactive features"
Visar resultat 21 - 25 av 149 uppsatser innehållade orden interactive features.
21. Utilizing Input Simulation for Video Game Test Automation : A Case Study
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : In typical software projects, it is common that half of the development time and cost is spent on testing the software. Software Test Automation is an area that has been rapidly expanding in recent years because of its capacity to test features rapidly and efficiently, but in the Video Game industry, this concept is still in its infancy and common practices are still being developed. LÄS MER
22. Vad förmedlar logotypen? : En designstudie
Kandidat-uppsats, Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)Sammanfattning : Idag väljer allt fler varumärken att förändra designen i sina logotyper, något som orsakat starka reaktioner hos konsumenterna. Genom logotypens visuella element, såsom färg och form, kan känslor, som bland annat hoppfullhet och förtroende, samt associationer till specifika föremål eller företeelser, framkallas hos konsumenterna. LÄS MER
23. User consumptions behavior of interactive video platform - A reflective study of Douyin as an E-commerce Platform
Magister-uppsats, Lunds universitet/Institutionen för informatikSammanfattning : Because of the versatility of technological influence and the rapid development of digitalization, interactive social media, such as Tik Tok and Douyin, have brought more consumption possibilities to the market. These social media are merging to innovate some new consumption behaviors by using interactive content to save costs and give users more value. LÄS MER
24. UpYours : Translating Human Values To Design Features In Digital Platform
Magister-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Sammanfattning : This paper introduces the application UpYours as a way to investigate how the field of Interaction Design can be utilized in three ways: 1) propose a waste management solution; 2) facilitate an easier upcycling process to enhance the potential of individual upcycling; 3) raise awareness and shift consumers' perspectives about unwanted items. The design process, a modified version of the double diamond, of creating this digital prototype is used for an Interaction Design evaluation. LÄS MER
25. Designing a second screen application to assist streamers increase live stream interactivity
Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronikSammanfattning : Live streaming has become an increasingly popular form of entertainment, more and more people are trying to enter the live streaming space. Because of this, it becomes more difficult to stand out as a streamer. A recommended way to retain viewers and grow as a streamer is to be interactive during the stream. LÄS MER