Sökning: "level-of-detail in 3d"

Visar resultat 16 - 20 av 47 uppsatser innehållade orden level-of-detail in 3d.

  1. 16. Evaluating user preference when applying mipmap LOD in shadow covered textures

    Kandidat-uppsats, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Jonas Berggren; [2020]
    Nyckelord :Textures; Mipmapping; Shadow Mapping; Level of Detail;

    Sammanfattning : Background. Shadow mapping is a method that is used for generating and imitating shadows in 3D-spaces. This technique has been used in the entertainment media industry in the form of games, movies and 3D renderings of environments to create a more realistic experience for consumers. LÄS MER

  2. 17. Investigating result quality indicators in industry foundation classes to city geography markup language conversion

    Master-uppsats, Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskap

    Författare :Ville-Pekka Soini; [2019]
    Nyckelord :Physical Geography; CityGML 2.0; IFC; BIM; Geodata; Conversion; FME; Quality; Evaluation; GeoBIM; Geomatics; Earth and Environmental Sciences;

    Sammanfattning : Industry Foundation Classes (IFC) models from the Architecture, Engineering and Construction (AEC) -industries can contain information on building life-cycle entities. Urban planning and related domains are interested in data conversions between IFC and City Geography Markup Language (CityGML) because of this. LÄS MER

  3. 18. Visualization of 3D Real Properties in Sweden

    Master-uppsats, KTH/Geodesi och satellitpositionering

    Författare :Alice Hugosson; [2019]
    Nyckelord :3D real property; RRR; 3D cadaster; cadastral dossier; standardization; 3D-fastighet; 3D registerkarta; förrättningsakt; standardisering;

    Sammanfattning : It is a high demand of land in the society today, especially in urbanized areas. Values of land are increasing, and the cities get more complex constructions and relations between ownership.Since the 1st of January 2004 it is possible to form real properties that are limited both horizontally and vertically. LÄS MER

  4. 19. User perception of varying level of detail for Imposters

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Niklas Bergdahl; Malte Davidsson; [2019]
    Nyckelord :;

    Sammanfattning : As the time to render frames increases with the amount of 3D models present and the level of detail of these models, finding a way to render these objects more efficiently would allow real time applications to render a larger number of objects. One such technique is Imposters, but their level of detail is limited by texture memory, especially for animated objects. LÄS MER

  5. 20. Visualizing the third dimension : map guidelines for a 3D detailed development plan

    Master-uppsats, Lunds universitet/Institutionen för naturgeografi och ekosystemvetenskap

    Författare :Stephanie Elizabeth Judge; [2019]
    Nyckelord :physical geography and ecosystem analysis; 3D Visualization; public participation; map guidelines; detailed development plan; sustainable development; geomatics; Earth and Environmental Sciences;

    Sammanfattning : Public participation during urban development is key for setting a project up for success and for supporting sustainable growth, but current detailed development plans available in paper-based 2D format are difficult for the public to understand. The literature has shown that the introduction of 3D visualizations can improve citizens’ understanding of a plan proposal; however, moving from static 2D to digital 3D space requires effective visualization tailored to this specific application. LÄS MER