Sökning: "prototype development"

Visar resultat 16 - 20 av 2047 uppsatser innehållade orden prototype development.

  1. 16. Rules of Thumb for VR RTS games

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :David Hultsten; Martin Quach; [2023-11-30]
    Nyckelord :Game design; strategy games; thesis; guidelines; games; UI; VR;

    Sammanfattning : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. LÄS MER

  2. 17. Data streaming provenance in advanced metering infrastructures

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Zozk Mohamed; [2023-11-24]
    Nyckelord :Advanced Metering Infrastructure; Ananke; Apache Flink; Göteborg Energi; Provenance; Stream processing; Stream Processing Engine;

    Sammanfattning : Increasing volumes of data in digital systems have made the traditional approach of gathering and storing all the data while analyzing it in bulks at periodic intervals challenging and costly. One such field is the electric grid market, which has started modernizing its aging grids into smart grids where Advanced Metering Infrastructures (AMIs) play a vital role. LÄS MER

  3. 18. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Fausto Zamora Arias; [2023-10-25]
    Nyckelord :virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Sammanfattning : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. LÄS MER

  4. 19. THE DESIGN OF EVALUATION FEATURE TO IMPROVE DEVELOPMENT OF LEARNING MANAGEMENT SYSTEM

    Master-uppsats, Göteborgs universitet/Institutionen för pedagogik, kommunikation och lärande

    Författare :Kristina Cordova; [2023-10-23]
    Nyckelord :LMS; Evaluation; Feedback; Learning System Design;

    Sammanfattning : Purpose: The main purpose of the project is to improve the evaluation processes in a post implemented learning management system. Recurrent and agile evaluation can improve user experience and establish good prerequisites for the users’ learning. However, the user’s feedback is essential in the improvement of the system. LÄS MER

  5. 20. Prototyping and Evaluation of a Lightweight Simulator Concept Combining Physical and Digital Assets

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Nicke Carlsson; Carl Månsson; [2023-09-27]
    Nyckelord :Virtual reality; extended reality; mixed reality; tactical training; simulation; combat; medical; treatment; tccc; unreal engine;

    Sammanfattning : Serious injuries often occur in high-risk environments such as warfare, urban combat, and traffic accidents. The medical proficiency of soldiers and first responders in these situations is paramount. LÄS MER