Sökning: "symptom tracking"

Visar resultat 1 - 5 av 10 uppsatser innehållade orden symptom tracking.

  1. 1. Evaluation of intrafractional motion for patients receiving whole brain radiotherapy in open-faced immobilisation masks

    Master-uppsats, Lunds universitet/Sjukhusfysikerutbildningen

    Författare :Sara Falk; [2023]
    Nyckelord :Medicine and Health Sciences;

    Sammanfattning : Purpose/Background Patients receiving whole brain radiotherapy (WBRT) today are treated with an immobilisation mask which fully covers their face and therefore might be experienced as uncomfortable and claustrophobic. In recent years, optical surface scanning (OSS) systems have been implemented for patient positioning and real-time motion monitoring [1]. LÄS MER

  2. 2. Eye Diagnostics in Virtual Reality

    Master-uppsats, Lunds universitet/Avdelningen för Biomedicinsk teknik

    Författare :Markus Rahne; Robin Eriksson; [2022]
    Nyckelord :Eye tracking; Virtual Reality; Nystagmus; Technology and Engineering;

    Sammanfattning : Eye tracking technology has been a great addition to medicine, psychology and behavioural science. Its contribution to diagnosis and the understanding of specific eye diseases should not be understated. However, eye tracking technology is often complex, expensive, immobile and usually requires users that can keep still for longer periods of time. LÄS MER

  3. 3. How the use of gamification in migraine tracking effects the perceived feeling of motivation

    Uppsats för yrkesexamina på avancerad nivå, Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Författare :Alice Ljungholm; [2022]
    Nyckelord :Gamification; Migraine; Motivation; Self Determination Theory; Mobile Application; Gamification; Migrän; Motivation; Self Determination Theory; Mobil Applikation;

    Sammanfattning : The problem with logging migraines is that patients often forget, or simply choose not to log their migraines. To solve this problem, we investigate in this thesis whether gamification can make a difference in their motivation. To investigate whether gamification makes a difference, an AB test was performed. LÄS MER

  4. 4. Mobile cross-platform gesture- guided visual pain tracking for endometriosis

    Kandidat-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Alfio Brancozzi; [2021]
    Nyckelord :mHealth; smartphone; endometriosis; pain; React Native; gesture; symptom tracking; mHealth; smartphone; endometrios; smärta; React Native; gest; symptomspårning;

    Sammanfattning : Rapid growth in mobile technologies since the 2000s is reflected in continued smartphone adoption and the expansion of mobile health (mHealth) smartphone applications for pain assessment. Yet there exists a lack of research-based pain assessment apps for endometriosis, a prevalent yet underrepresented disorder where pain management plays a vital role. LÄS MER

  5. 5. Enhancing Usability and User Experience : A Close Look at COVID Symptom Study Mobile Application

    Kandidat-uppsats, Karlstads universitet/Handelshögskolan (from 2013)

    Författare :Boss Sirikul; [2021]
    Nyckelord :COVID-19; Mobile Application; COVID Symptom Study;

    Sammanfattning : COVID-19 is a pandemic and concern throughout 2020 and 2021. Many mobile applications have been developed to track the spread of COVID-19, gather health data from people, and map the spread. In many countries, there are multiple mobile applications made by different companies and groups. LÄS MER