Sökning: "Game development"

Visar resultat 6 - 10 av 991 uppsatser innehållade orden Game development.

  1. 6. The State of Live Facial Puppetry in Online Entertainment

    Magister-uppsats, Linköpings universitet/Medie- och Informationsteknik; Linköpings universitet/Tekniska fakulteten

    Författare :Lisa Gren; Denny Lindberg; [2024]
    Nyckelord :Facial Puppetry; Face Tracking; Real-time Rendering; Motion Capture; Computer Vision; 3D Modeling; Virtual Avatars; Augmented Reality; Machine Learning; Game Development;

    Sammanfattning : Avatars are used more and more in online communication, in both games and socialmedia. At the same time technology for facial puppetry, where expressions of the user aretransferred to the avatar, has developed rapidly. LÄS MER

  2. 7. Rules of Thumb for VR RTS games

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :David Hultsten; Martin Quach; [2023-11-30]
    Nyckelord :Game design; strategy games; thesis; guidelines; games; UI; VR;

    Sammanfattning : Creating good user interfaces in VR can be a challenge especially when trying to make strategy games in VR. The reason is that strategy games tend to have a lot of GUI (Graphical User Interface) on the screen during gameplay. LÄS MER

  3. 8. Creation of a Virtual Reality Experience for the Virtual Conservation of The Flamman Theater Using Unreal Engine 4

    Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Fausto Zamora Arias; [2023-10-25]
    Nyckelord :virtual reality; Oculus Quest 2; preserving cultural heritage; Unreal Engine 4; game design and development;

    Sammanfattning : The Flamman Theater identity was successfully digitally preserved for the cultural heritage of Gothenburg by creating a video game, while tested with pandemic restrictions. On the technical side, this project combines virtual reality, artificial intelligence and game mechanics to create an immersive atmosphere, inviting people to watch movies inside as the original theater was intended. LÄS MER

  4. 9. Comparing the impact of using different platforms to test embedded systems: a case study

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :Asiya Ismail Mohammad; Kamila Yosofi; [2023-09-27]
    Nyckelord :Embedded systems; Hardware devices; Virtualization; Emulator; Debugging embedded systems; Error signals; Test reports; Log Messages;

    Sammanfattning : Embedded systems testing is a vital step in the development and production of embedded devices. This process can assure developers that the embedded device performs as expected and there will be no harm brought to the user. Debugging embedded firmware is a very tricky and complicated process that engineers will undergo during development. LÄS MER

  5. 10. The Missing Student: Construction of an Alternate Reality Game – A pitch to attract applicants to the Game Design & Technology Master’s programme

    Kandidat-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknik

    Författare :William Andersson; Karim El-Nahass; Oscar Forsyth; Katri Lantto; Ludvig Lemner; Sara Stråhle; [2023-03-03]
    Nyckelord :ARG; Alternate Reality Game; Marketing; Advertisement; Master’s program; Game Design; Modularity;

    Sammanfattning : The master’s program Game Design & Technology at the University of Gothenburg wants to try new ways of marketing the program to potential students and has created this Bachelor’s for that purpose. By advertising using a game, one reaches people that are already interested in the area and by having an interactive advertisement such as an Alternate Reality Game (ARG) one can have the target group interact with each other further solidifying their interest. LÄS MER