Avancerad sökning

Hittade 1 uppsats som matchar ovanstående sökkriterier.

  1. 1. The Impact of Digital Games on English Vocabulary Learning in Middle School in Sweden (ages 9-12)

    Uppsats för yrkesexamina på grundnivå, Malmö universitet/Institutionen för kultur, språk och medier (KSM)

    Författare :Stella Nanfuka Tebeweka; [2021]
    Nyckelord :Digital games; Digital games in learning; Early childhood learning; English in Sweden; English language learning; English vocabulary; Gamification; Gaming and language; Vocabulary acquisition; Vocabulary development;

    Sammanfattning : In recent years, the age of additional language learning has been lowered in school education. What separates current students from the previous generation, however, is the fact that they use modern technology, such as digital games, and this can be used as a teaching strategy. LÄS MER