Sökning: "augmenterad verklighet"

Hittade 4 uppsatser innehållade orden augmenterad verklighet.

  1. 1. Developing a Neural Network Model for Semantic Segmentation

    M1-uppsats, KTH/Skolan för kemi, bioteknologi och hälsa (CBH)

    Författare :Ronny Westphal; [2023]
    Nyckelord :Semantic segmentation; neural network; Unity Barracuda; PyTorch; augmented reality; Semantisk segmentering; neurala nätverk; Unity Barracuda; PyTorch; augmenterad verklighet;

    Sammanfattning : This study details the development of a neural network model designed for real-time semantic segmentation, specifically to distinguish sky pixels from other elements within an image. The model is incorporated into a feature for an Augmented Reality application in Unity, leveraging Unity Barracuda—a versatile neural network inference library. LÄS MER

  2. 2. Visualizations in Augmented Reality for Multiple Real-Time Unmanned Aerial Vehicle Video Feeds : Visualizing Occluded and Out-of-View Entities

    Uppsats för yrkesexamina på avancerad nivå, Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Författare :Måns Bränneby; Oliver Gerfort; [2022]
    Nyckelord :Augmented reality; UAV; Visualization; Systematic literature review; Experiment; Augmenterad verklighet; UAV; Visualisering; Systematic literature review; Experiment;

    Sammanfattning : Background. The use of Unmanned Aerial Vehicles (UAVs) is today prevalent in both defense applications as well as in civilian tasks and is predicted to have a major socio-economic impact [22]. LÄS MER

  3. 3. Visual Scripting for AR Board Games in Thrymd

    Uppsats för yrkesexamina på grundnivå, Luleå tekniska universitet/Datavetenskap

    Författare :Fredrik Lind; [2021]
    Nyckelord :nodes; visual scripting; visual; graph; graph-based; VPL; visual programming language; ar; board games; noder; visuell skriptning; visuell; grafbaserad; VPL; visuellt programmeringsspråk; ar; brädspel;

    Sammanfattning : In recent years, the interest in Augmented Reality (AR) applications for entertainment and productivity has grown. One company exploring this technology is LAZER WOLF STUDIOS, the developers behind Thrymd: an AR-driven board games platform powered by the Unity engine. LÄS MER

  4. 4. Occlusion handling in Augmented Reality context

    Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Författare :Simona Gugliermo; [2019]
    Nyckelord :;

    Sammanfattning : Handling occlusion between real and virtual objects is a challenging problem in Augmented Reality (AR) applications. Incorrect and inaccurate occlusion handling may cause confusion in users’ perception which leads to non-realistic and non-immersive AR experiences. LÄS MER