Sökning: "graphical interfaces"
Visar resultat 21 - 25 av 122 uppsatser innehållade orden graphical interfaces.
21. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building
Master-uppsats, Göteborgs universitet/Institutionen för data- och informationsteknikSammanfattning : Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start remains seated in the virtual world. That is due to the definition of user control which is restrained to the extent that the controllers are moderated to the definition of interaction with graphical user interfaces such as media player buttons. LÄS MER
22. The Evolution of HUD in The Elder Scrolls and Deus Ex
Kandidat-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This thesis explains the process of two researchers conducting a formal analysis of the graphical user interfaces (GUIs), specifically the heads-up displays (HUDs), of the main entries of the two game series The Elder Scrolls (1994 - 2011) and Deus Ex (2000 - 2011). The goal: to see how the evolution of their HUDs over time compare and to analyse them. LÄS MER
23. Comparison of GCP and AWS using usability heuristic and cognitive walkthrough while creating and launching Virtual Machine instances in VirtualPrivate Cloud
Kandidat-uppsats, Blekinge Tekniska HögskolaSammanfattning : ABSTRACT Cloud computing has become increasingly important over the years, as the need for computational resources, data storage, and networking capabilities in the field of information technology has been increased. There are several large corporations that offer these services to small companies or to end-users such as GCP, AWS, Microsoft Azure, IBM Cloud, and many more. LÄS MER
24. Managing Coherency in Real-TimeRay Tracing
Master-uppsats, Uppsala universitet/Institutionen för informationsteknologiSammanfattning : In recent years, ray tracing’s popularity in real-time rendering wasboosted by the introduction of GPUs which supported hardwareacceleration for ray tracing routines, which sped up the computationtime considerably. In spite of this, ray tracing is still expensive, andas such, most developers enhance their graphical applications with onlyselected raytraced effects, while still relying on rasterization for thecore visual component. LÄS MER
25. User Interfaces and Gaming Performance : How the Type of UI Elements Impact Player Performance in FPS Games
Master-uppsats, Jönköping University/Tekniska HögskolanSammanfattning : Electronic sports (esports) is an activity in which players compete against each other in video games. It could be beneficial for the esports industry if players were to perform more consistently. The user interface in the game is one aspect that could impact player performance. LÄS MER