Sökning: "perceived usability"

Visar resultat 1 - 5 av 247 uppsatser innehållade orden perceived usability.

  1. 1. Sjuksköterskans kommunikationsstöd för attöverbrygga språkbarriärer : En litteraturstudie

    Kandidat-uppsats, Malmö universitet/Institutionen för vårdvetenskap (VV)

    Författare :Konrad Björk; Saga Björkqvist Olsén; [2024]
    Nyckelord :Communication; Language barriers; Communication supports; Nursing care; Nurse’s experience; Kommunikation; Språkbarriär; Kommunikationsstöd; Omvårdnad; Sjuksköterskans upplevelse;

    Sammanfattning : Bakgrund: Språkbarriärer ökar globalt i takt med ökande global migration. I hälso- och sjukvården befinner sig sjuksköterskan ofta i möten där språkbarriärer uppstår. Det framkommer att bristande kommunikation har direkt negativa konsekvenser på såväl patient som vårdpersonal. LÄS MER

  2. 2. Data visualisation to improve battery discharge process

    Master-uppsats, Umeå universitet/Institutionen för datavetenskap

    Författare :Ebba Gustafsson; [2024]
    Nyckelord :data visualisation; battery recycling; user centered design;

    Sammanfattning : Data visualisation can provide a user-friendly way to observe and understand data. It can make is easier to make well-informed decision and communicate findings in data. This study aims to research how to effectively structure and visualize a complex data sets in order to improve a battery discharge process. LÄS MER

  3. 3. Exploring older adults' interaction with a gamified memory task. A pilot study to assess usability of the 'Brain Blossom' game

    Kandidat-uppsats, Institutionen för tillämpad informationsteknologi

    Författare :Hanna Persson; Vida William-Olsson; [2023-11-20]
    Nyckelord :gamified memory task; explorative study; biometric data; user experience; användarupplevelse; gamifierad minnesuppgift; explorativ studie; biometrisk data;

    Sammanfattning : The research employed a qualitative methodology to gather insights regarding the performance, as well as the emotional and physiological reactions of older adults engaging with the "Brain Blossom" game over three sessions. This was achieved by utilizing self-reported information, encompassing tools such as the Self Assessment Manikin scale and usability experience (UX) questionnaires. LÄS MER

  4. 4. Visuella gränssnitts påverkan på upplevelse av ljud inom programvara för musikproduktion

    Kandidat-uppsats, Stockholms universitet/Institutionen för data- och systemvetenskap

    Författare :Ludwig Persson; Laura Uusitalo; [2023]
    Nyckelord :UI design; perception; music production; digital software; analog hardware; cognition; timbre; audio technology;

    Sammanfattning : Despite software being commonplace in the recording industry today, preconceptions exist regarding the digital equivalents of yesteryears hardware. Whilst studies within the field of cognitive psychology shows that prejudice can influence sense-experience, or how different senses can have influence one another, most studies regarding interface design seem to focus on usability. LÄS MER

  5. 5. urStory : A Tool to Connect Generations Through Voice-Recorded Memories and Experiences

    Master-uppsats, Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Författare :Ecenur Bacaksizlar; [2023]
    Nyckelord :Intergenerational Connections; Generational Gap; Digital Storytelling; Designing for Cultures; Interaction Design; Ageism;

    Sammanfattning : Over the last decades, there has been a decline in the recognition and prevalence of communication and interaction between people of different age groups. This change can be perceived as a loss of value in societies on several different levels while this societal segregation continues to create larger divisions within societies. LÄS MER