Sökning: "the meaning of the game"
Visar resultat 21 - 25 av 139 uppsatser innehållade orden the meaning of the game.
21. Vad säger du egentligen? : elevers egna förklaringar av ett fysikspel
Kandidat-uppsats, Uppsala universitet/Fysikundervisningens didaktikSammanfattning : The communication between teacher and student is an important part of teaching physics. This report presents cases where pairs of upper secondary school students, without an upper secondary school physics education, communicate with each other while playing a digital physics game. LÄS MER
22. Cultural Adaptation in Video Game Localization : An Analysis of Cutscene Scripts in Japanese and itsTranslation to English of the game Lost Judgement
Kandidat-uppsats, Högskolan Dalarna/Institutionen för språk, litteratur och lärandeSammanfattning : Cultural adaptation and free translation strategies are more common to use within the field of video game localization although they are still not recommended too veruse in translation studies. Free translation strategies are commonly used invideo game localization to make video games ready for a targeted audience. LÄS MER
23. A mind of its own : Perceived unpredictable objects and anthropomorphism in players
Magister-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : This study sought a method for influencing people to anthropomorphize nonhuman agents in video games by making them seem unpredictable. This was inspired by Epley et al.’s (2007) Three-factor theory for anthropomorphism with focus on effectance motivation. It was also inspired by the studies done by Waytz et al. LÄS MER
24. The effect of functional icons with different styles on people with different cognitive styles : A case study of serious games
Master-uppsats, Högskolan i Skövde/Institutionen för informationsteknologiSammanfattning : With the development of the times, games, which is the basis of entertainment medium, has gradually become the tool of learning for human beings and finally promote the development of serious games. As we know that the interactive experience and aesthetic experience of games are all obtained from game icons. LÄS MER
25. Möte med religion i spelets värld : En representationsanalys av shinto och buddhism i Ghost of Tsushima
Uppsats för yrkesexamina på avancerad nivå, Jönköping University/Högskolan för lärande och kommunikationSammanfattning : In this essay, the author examines religion and how it is represented in the video game Ghost of Tsushima. With the representation term and its meaning from Stuart Hall, the author aims to analyse religious aspects in the game’s environment and story, thus in the end picking out the representation that the games create of religion. LÄS MER