Sökning: "Factory experience"
Visar resultat 1 - 5 av 74 uppsatser innehållade orden Factory experience.
1. Carbon Capture from Biomass Boiler Flue Gas Emissions using Microalgae : A Case Study
Master-uppsats, KTH/Skolan för industriell teknik och management (ITM)Sammanfattning : Capture and storage of carbon dioxide (CO2) is expected to play an important role in climate change mitigation efforts intended to limit global warming to 1.5 °C. Bioenergy with carbon capture and storage (BECCS), in which carbon is captured during energy generation from sustainably sourced biomass fuels, is of particular interest in Sweden. LÄS MER
2. Är det fel att konsumera fabriksproducerat kött enbart för att förbättra sin egen smakupplevelse? : En utvärdering av Alastair Norcross argument
Kandidat-uppsats, Uppsala universitet/Filosofiska institutionenSammanfattning : The purpose of this essay is to evaluate Alastair Norcross's arguments from the text Puppies, Pigs and People: Eating Meat and Marginal Cases. In short, Norcross argues that it is wrong for humans to consume factory-produced meat, solely to enhance their taste experience, because of the suffering the animals are subjected to. LÄS MER
3. The User Experience of Manufacturing Factory Screens: Developing Design Patterns using Research-through-Design Methodology
Master-uppsats, KTH/Skolan för elektroteknik och datavetenskap (EECS)Sammanfattning : The effective visualization of manufacturing data can lead to the minimization of production issues and an increase in the effectiveness of manufacturing processes, by decreasing the cognitive load required for human machine operators to understand what is going on in the factory, improving communication, adding a sense of control, and providing clear access to information. However, the knowledge of how to effectively design visualizations, dashboards, and factory screens is still a topic of research, especially from the user experience point of view. LÄS MER
4. A Hypnotic Digital Artefact
Master-uppsats, Uppsala universitet/Institutionen för speldesignSammanfattning : This essay investigates what may constitute a hypnotic digital artefact from a design standpoint. This essay is meant to help designers who want to create hypnotic digital artefacts in the shape of a game, or researchers who wants to further this field. LÄS MER
5. Hur fabriksflöden kan visualiseras med hjälp av Unreal Engine
Kandidat-uppsats, Linköpings universitet/ProduktrealiseringSammanfattning : Virtual Reality (VR) is a tool with great potential and is under constant development for use in new fields. The project Fabriksvisualisering (Factory Visualization), has within the digital factory field, developed a tool for companies to build their factories in Unreal Engine (UE) and VR. LÄS MER